Slightly unrelated, but back when Chapter 2 came out, I wondered, perhaps foolishly. "Gee, that Weird Route thing is pretty nutso! I wonder how Toby is going to handle a character clearly important like Berdly having a fate that varies so much!"
Remember when Noelle briefly joined our party during Chapter 2 we thought this would be a regular thing? That she and Berdly and possibly others will return? That people expected Toriel to be an active main character of Chapter 3 instead of barely being in it? That people expected like, a dozen characters to join us and kept drawing dark world versions of them?
Well too fucking bad, we all got cucked.
Also, on that mario shit, it wouldn't be so bad if tobyfox used his fat stacks of money to hire actual programmers, like, actual computer obsessed huge fucking nerds who jerk off to the size of their github repos and an actual manager to whip them into lead agile scrum networked productivity or whatever the current set of buzzwords are. It would have been very possible to make Deltarune a "larger" game with more crunch, more gameplay and mechanics to it. Alas, he hired tumblrinas and all those can do is to fag up games with endless pronoun shit, faggots, niggers and assorted degeneracy while having a seething resentment for the actual players,
It is incredibly fucking hilarious though on some level that most people WANT your quirky dialogue visual novel about people with mental issues and a town with dark secret, they want it MORE than the gameplay you are trying to force in. Toby is the LITERAL only instance of this EVER happening in gaming, when his core fanbase is actively telling him to fucking knock it off with the new gameplay mechanics, we just want to see the story.
Got about 35 hours out of it and I'd say 80-90% of it was enjoyable.
Glad to hear you did not miss out based on the reputation of troons latching on to it. I've always found Deltarune to be perfectly paced, just the right length, just the right difficulty and just the right amount every serving. It doesn't overstay its welcome, but stays fresh and exciting and when it slowly starts becoming too much, the episode ends. The right blend of quirky puzzles, bullet hell fights for casuals who don't play them and story, the real meat of the game. Until chapter 5 of course when it shits the bed. I wish more video games would be as... coherent as Deltarune chapters 1-4. They had a perfect scope, knew what it wanted to be and delivered it it perfectly portioned chunks each year.