Team Fortress 2 Community - A free-to-play dress up game for grownups, gameplay fully automated! Waiting to be mercy killed...

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I've been playing TF2 since June of 2011 when Meet the Medic came out and the game went free to play. I can confidently say that the Meet your Match update back in 2016 or so was egregiously destructive towards the critical community aspect of the game. It was a huge dopamine hit to hit quick play and land in a lively community server. Using the old server browser to find more obscure modded servers with niche communities felt like joining an exclusive club. The first ever community server I joined was a trade server on the trade_casino map. When was the last time you saw that? Or the original trade_plaza? Or the countless versions of trade_minecraft?

I frequented LazyPurple's silly server back when there was only 1, then I became a regular on silly server #2 came out since #1 was always full. I have very fond memories of someone mic-spamming Queen while I was rocket-jumping around the Mario Kart map with 23 other players. I remember hanging out on surf maps. I remember death run. I remember balloon race. I remember the original voice actor for VS Saxton Hale. I remember Meet the Pyro. I remember Jungle Inferno. I was there for all of it, and it was grand.

I played for hours after school with my friends on Skype (before Discord, kids) as well and getting one guy in the group super salty. I miss those days dearly. I don't think I'd want to go back to those times, but I certainly want what I had to be available to the new players now. The community and aspect of adventure/exploring the unknown world of servers was a huge draw to TF2. Without that being easily accessible or advertised, what is the game now aside from a husk? When I play now, I sometimes get hits of what I used to feel 15 years ago. We don't know how good we have it until "it" is gone.
 
I played for hours after school with my friends on Skype (before Discord, kids) as well and getting one guy in the group super salty. I miss those days dearly. I don't think I'd want to go back to those times, but I certainly want what I had to be available to the new players now. The community and aspect of adventure/exploring the unknown world of servers was a huge draw to TF2. Without that being easily accessible or advertised, what is the game now aside from a husk? When I play now, I sometimes get hits of what I used to feel 15 years ago. We don't know how good we have it until "it" is gone.
I remember how awesome the summer of 2012 was with 3 back to back updates, one of them being MVM. I remember each server having it's own culture and in-jokes. I remember mispronouncing "Soldier's stogie" as "Soldier's Stewgie" and made the entire server laugh for days. Most of my friend's list is from my tf2 days in the early 2010s, a lot of them have moved on even if they have inventories that are worth thousands.

I remember edd ed n eddy sprays and other cartoon show sprays instead of fucking porn everywhere. I remember when people made shitposting micspams on the fly.

Outside of certain community servers, it's really hard for me to play for an hour+ these days because I know how good it was.

there is no way the man does not have a contingency plan and successors personally handpicked. everything will be okay.
That remains to be seen I'm 50/50 on Nu-Valve. Steam Deck and HL:A are cool, deadlock is ok, CS2 and TF2 are dead, but still bareable to play. There's failed shit like artifact. even though HL;A is cool, I played it with the no VR mod because VR is cool because there are only 5-10 games that are worth a shit for longterm play.

I could go on.
 
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Apparently the guy who created MasterConfig is also working on a "fixed" version of TF2. I won't play it, but based on the information I found - it's just modern TF2, but with slightly more QOL improvements.

And also it still uses Casual-styled matchmaking and has a competetive mode LOL.
 
And also it still uses Casual-styled matchmaking and has a competetive mode LOL.
That entire mod is one funny clusterfuck built on the leaked TF2 source code.

Here's the entire "overhauled" matchmaking system as an update (Archive)

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unusual effects on the main menu when

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you will enjoy the tobuscus doors

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bots in casual, we already have those for the past 10 years

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what the fuck, 50v50 hydro? redeployment mini maps? is this TF2 or battlefield?

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i'm noticing a trend

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inspired by overwatch or CS2, you call it

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rip spy mains

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like?

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stopwatch mode didn't last long in casual for a reason
 
Ostatnio edytowane:
That entire mod is one funny clusterfuck built on the leaked TF2 source code.

Here's the entire "overhauled" matchmaking system as an update (Archive)

Wyświetl załącznik 9186055
unusual effects on the main menu when

Wyświetl załącznik 9186057
you will enjoy the tobuscus doors

Wyświetl załącznik 9186060
bots in casual, we already have those for the past 10 years

Wyświetl załącznik 9186062
what the fuck, 50v50 hydro? redeployment mini maps? is this TF2 or battlefield?

Wyświetl załącznik 9186068
Wyświetl załącznik 9186070
i'm noticing a trend

Wyświetl załącznik 9186073
inspired by overwatch or CS2, you call it

Wyświetl załącznik 9186074
rip spy mains

Wyświetl załącznik 9186075
like?

Wyświetl załącznik 9186077
stopwatch mode didn't last long in casual for a reason
damn you'd have to try really hard to make casual even worse but somehow they've managed it.
 
Here's the entire "overhauled" matchmaking system as an update (Archive)
"The biggest complaint we've heard from players about Casual is that the match structure is too short. Just when you start enjoying a game with your team, the match ends and you're back in the chaos of the queue. No more. We've now transformed that match experience into combined "mini-matches" called Series. Series are played continuously on the same map for a minimum of 35 minutes. The team with the most series points at the end of the match wins"

During Quickplay's existence, there were whole 45 minutes that a map could be played for, without any interruptions. You play the map for 45 minutes, for however many rounds happen in that time, and only then the map rotation goes onward.

You could just return to that, instead of whatever "mini-matches" are. Why can't TF2 modders and balance-changers just not be cucks?

The new Team Shuffle system acts in between each Series, selectively adjusting a few players if a skill imbalance is detected, with as little disruption as possible, making sure teams are always on a level playing field, no matter who joins the match.
Team scramble but fake and gay because you can't vote for it.

Spectator Slots: We've added 8 extra slots for spectators to view the 12v12 action, and players can switch to spectator as they please.
Casual Bots: We've revamped bots to fit into the casual atmosphere, with improved behavior and item usage, to keep games going as players join and leave
Before, and on community servers right now - any amount of people could\can spectace. Bots that fill slots are already a thing on community servers, sometimes a serve can be entirely comprised of bots, like Fastpath. Places like Skial even make a bot play as a stand in for an AFK player. It doesn't do anything meaningful for the gameplay, though. Just a useless placeholder. Congrats to the dev on Frankensteining a worse version of Quickplay, I suppose.
 
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Man, I remember playing this game around 2010 when it was still a funny 60s spy themed shooter, where you have just pressed a button and got placed into some fast paced fun with dozens of people just to fuck around. What happened?
 
why do trannies always overcomplicate everything
Majority of troons are spergs. When someone plays their little TF2 mod/server wrong, it's precursor to autistic meltdown. Which is why they hard-code their "playground" rules into game itself so that everyone plays it the way "Lilith She/Her" likes it.

(:_(
 
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