Destiny 2 - Place your bets on how many $40 DLC packs we'll get this time.

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Why would it move anything?

200k people each spending 100 bucks a year is 20 million dollars. 400 devs with a average cost of 200k a year is 80 million dollars.

This is simple math. They are continuing Marathon because they sold battle passes and other live service bullshit and it gets potentially legally troublesome if they immediately yank it away.

Make no mistake the new jeet leader is a hospice care manager there to extract what value can be had for the dying patient. But it will die.
Destiny is fully capable of making fuck tons of money, though. Renegades sold like hotcakes during the last update, it was a top seller for a week straight. I understand it’s math, and don’t get me wrong, I’m not an emotional bleeding heart fag; I know they need to cut fat from Bungie. But why not invest into the company a little more? Cut salary’s, cut the DEI hires, move the studio to somewhere like Austin or Nevada where it would be cheaper to maintain the building and work force, like do anything but kill the goddamn game man. Which, is optimistic of me to even think. Sony has been gutting studios, same as Microsoft, for a few years now. EA was the trailblazer in this. It’s been estimated that in the past 12 years, the Destiny franchise has made 2-3 billion dollars. To flush that down the drain instead of trying to figure it out makes no sense to me.
 
Renegades sold like hotcakes during the last update, it was a top seller for a week straight
All the evidence was that it was not great. Its highest peak players was 70k on Steam. Lightfall was 300k. Lower than it is right now. We know 200k spending 100 isnt enough. Yes the Playstation players blah blah. We have no idea if that trend line stayed true post final shape when the console casual audience would be most likely to bail. Either way it shows the trendline was sharply down.

But the hardcore Destiny community was all moving to PC as the game was easier on that platform.

At the end of the day Bungies rulers were all based in Washington and would never leave that area. Mega libshits would never fire DEI hires, would never move to a red state, and were completely insulated. Parsons and Jones were rich and are still rich. Both get to blame Sony. They get to exit as victims to people pre disposed to like them. Parsons less so. But why should he care again?
 
Nothing we did moved the needle? Nothing?
No, of course it didn't. You aren't the audience. The investors were. The needle was pegged at its desired position (for this outcome) well in advance. Nobody who authored the Bungie sale to Sony expected any other outcome. They knew they were selling bullshit to Sony and this is the highly-predictable result. Golden parachutes were donned and deployed months ago.
 
Destiny is fully capable of making fuck tons of money, though.
Not under Bungie's leadership/direction. For every dollar Destiny generated, Bungie spent 3.
But why not invest into the company a little more?
Sony did, nothing changed. Maybe Bungie should have invested some of the money Destiny made back into Destiny instead of infinite "incubation" projects.
It’s been estimated that in the past 12 years, the Destiny franchise has made 2-3 billion dollars.
Sony paid 3.6 billion to acquire them, with one pen stroke. 12 years to make ROI on the investment that was Bungie was definitely not part of that deal and if Sony knew that before hand they wouldn't have agreed to it.
To flush that down the drain instead of trying to figure it out makes no sense to me.
It didn't make sense to Sony either, which is why they acquired them. Bungie was literally broke and weeks/months away from shuttering before the Sony acquisition. Sony was only willing to aquire them because they saw what you are seeing and Bungie had wicked good board room pillow talk.
>Massive game
>Massive playerbase
>Senior talent
>Should be a money printer
>It's about to shutter
>"Who just throws out a money printer?"
>Buys Bungie and their "money printer"

By all metrics Destiny should print money. It should be one of the most profitable games OOT. But time and time again it's proven that the issue isn't Destiny, it's Bungie and their insatiable(retarded) appetite for cash due to a bad "setting money on fire for fun" addiction(infinity incubation projects).

Sony chopping Bungie down at the knees actually gives Destiny a better chance at survival. Now it might have a chance to get picked up by a competent studio who will treat it with care instead of treating it like a side gig.
 
So the rot does come from the heart of the black garden. My desire for Bungie to burn to the fucking ground has just intensified immeasurably.
Yes, Jason is genuinely a piece of shit and evil human and the day he finally breathes his last is a day I’ll celebrate with jubilation.

Genuinely, fuck Jason Jones. I pray to the almighty that nothing but pain comes for him the remainder of his days.
 
Destiny is fully capable of making fuck tons of money, though. Renegades sold like hotcakes during the last update, it was a top seller for a week straight. I understand it’s math, and don’t get me wrong, I’m not an emotional bleeding heart fag; I know they need to cut fat from Bungie. But why not invest into the company a little more? Cut salary’s, cut the DEI hires, move the studio to somewhere like Austin or Nevada where it would be cheaper to maintain the building and work force, like do anything but kill the goddamn game man. Which, is optimistic of me to even think. Sony has been gutting studios, same as Microsoft, for a few years now. EA was the trailblazer in this. It’s been estimated that in the past 12 years, the Destiny franchise has made 2-3 billion dollars. To flush that down the drain instead of trying to figure it out makes no sense to me.
It's not capable of making fucktons of money though.

There's no path forward for Destiny 2 that would result in any worthwhile amount of revenue. Destiny 3 would be years away if it's already been started the moment that Marathon went out the door. You don't need half the people at the studio for early game development(this is why studios used to release more than one game every 5-10 years and overlap projects to avoid brain drain).

Investing into the company? Sony already bought them for over 3.5 or 3.6 billion dollars, and then spent more money expanding the studio apparently. Cut salaries and people will leave. Cut executive salaries, and that won't amount to much overall.

Even if they could shit out Destiny 3 in 2030(which is only 3.5 years out btw so 2032 would be a more reasonable timeframe), that's still a massive studio that needs to stay operational while making the game. Trying to wring that amount of money in the form of mtx from the remaining destiny 2 playerbase, without spending more money on destiny 2 to even do that is just a non-starter. This company was fucked the moment they decided to dedicate their entire new project development to Marathon, and releasing another destiny 2 expansion to an ever shrinking player-base wouldn't fix that.
0x0.webp

Sure, the destiny 2 player count shot up with the last update, but that's only temporary and the moment they add a price tag to that it'll fall again.

What they SHOULD have done, was start destiny 3 development years ago, and then also do marathon along-side that as a side project to eliminate the need for a half decade minimum between future game releases.

The big game studios and publishers have been spending the past 15 years doing an incredibly stupid thing, of the opposite of diversifying their portfolios.

Look at Rockstar. 13 years since GTA5, and all they released was RDR2 and then killed the multiplayer for it within a year by doing nothing with it. Meanwhile in the 13 years before GTA5, they released well over a dozen games(including multiple GTA games) developed on their own(not including games they published but were made by other studios). Ubisoft releases what, 3-5 games a year now? Same with EA outside of their sports games? These are publishers and studios that got big by releasing a shitload of games, some flopped of course but some were actually good and more than made up for the failures. Now it's studios and publishers going all in on as few games as possible hoping that the hundreds of millions they spend on those games will turn into billion dollar successes. It's like the big game industry is fucking itself the opposite way of what happened with the 80s crash where it was just studio after studio churning out slop nonstop faster than customers were willing to buy it. If you go back and look at sales figures and account for inflation, E.T. that infamously wound up in a fucking landfill still sold better than most of these games these huge publishers/studios are making now when you account for the actual budgets involved.
 
The Content Vault is why this game and Bungie should die.

Sony paying almost 4 Billion for a company that isn't worth a half eaten sandwich is hilarious.

I loved Destiny. The Taken King was the highest the series ever got. I don't care about player peak when D2 became free to play seasonal content garbage. They made their Content Vault they can seal themselves in it.
 
Why are BLAST HAVER’S™ so antagonistic to Destiny players? I get it, having an argument is why better than they/them’s shit ass game but it doesn’t make me want to give it a try if the troonmunity is this annoying.
They are extremely insecure. It’s like everything going on in life today, everything has to be tribal. And that’s me just being self aware, I participate in it as well, as seen in this thread. I hate them niggas.


Anyway, they know the game is dog shit, and they know the battleborn/lawbreakers level player numbers are extremely concerning, but whether it is because they genuinely enjoy Blast Having or it’s because they’ve been instructed by other retards to own us “chuds”, they will defend (not play, mind you) Marathon until it too is shut down.
 
The Content Vault is why this game and Bungie should die.

Sony paying almost 4 Billion for a company that isn't worth a half eaten sandwich is hilarious.

I loved Destiny. The Taken King was the highest the series ever got. I don't care about player peak when D2 became free to play seasonal content garbage. They made their Content Vault they can seal themselves in it.
Opulence was the old Destiny’s last hoorah. Back before free to play, XYZ at Bungie, the shitty battle pass, and everything became easy and gay. You had 6 incredible raids (5 of which are gone now) which were still rewarding and active despite 3 of them being “old” content.

The support studios were responsible for a huge chunk of the year 2 content, and Bungie had an open resentment for that era (similar to Rise of Iron). It’s a damn shame we can go back and appreciate all of D1, but D2s golden year (when Bungie wasn’t around to fuck it up) is just completely gone into the ether.
 
They are extremely insecure. It’s like everything going on in life today, everything has to be tribal. And that’s me just being self aware, I participate in it as well, as seen in this thread. I hate them niggas.


Anyway, they know the game is dog shit, and they know the battleborn/lawbreakers level player numbers are extremely concerning, but whether it is because they genuinely enjoy Blast Having or it’s because they’ve been instructed by other retards to own us “chuds”, they will defend (not play, mind you) Marathon until it too is shut down.
It reminds me a lot of the OSRS/RS3 shitflinging that went on for the better part of a decade, where OSRS players constantly denigrated RS3 players for playing a baby easy game with microtransactions while they slogged through the superior grind. Of course, they failed to realize that the only reason their game was allowed to exist as it was was because RS3 was bringing in more revenue to support it, on top of, y'know, being the source of those original game files it was built on in the first place. The shitflinging has mostly been toned down in recent years, especially after RS3 got rid of the predatory MTX and have been investing in QoL improvements across the game.

Blast havers being antagonistic towards Destiny players is equally retarded. The only reason Marathon exists is because Destiny sales funded its creation, much to the detriment of Destiny's own development. They can flex about how much better and hardcore their game is all they want, the fact is that it wouldn't be around without Destiny. And with a huge chunk of the devs getting shitcanned, including some on the Marathon team, they're probably not going to like what comes next.

Really, what this final update says to me is that there's a lot of retarded shit that happens thanks to management prioritizing quarterly earnings over quality products. Imagine if Bungie would have done what Jagex is doing with RS3 now, putting development efforts towards QoL improvements and building a better foundation for the game that they'd fucked up before. The series could have gone on for many years to come, and it could have built up a stronger, more populous player base in that time. But shit like that doesn't have a tangible numerical benefit, so it completely flies over their head as they focus instead on securing their bag. Same reason why we always saw more effort get put into Eververse every season than game improvements; having a few artists whip up a bunch of skins to sell for $10 or $20 a pop is much easier to quantify the RoI than making some game system slightly better.

I'm no commie, but damned if I don't understand why a lot of people have no faith in capitalism these days.
 
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