Unpopular Opinions about Video Games

There is no Nintendo game more unfairly maligned than Zelda II: Adventure of Link. From this video I just learned that even Miyamoto himself considers it one of his weakest games and a failure. He has a fair reason to be critical though in that the game suffered with terrible loading times on the Famicom Disk System. That's a problem that was fixed with the NES version and virtually any release that came after.

https://youtube.com/watch?v=AkocZH4okGc
Is Zelda 2 a perfect game? Of course not. The 2D Platformer action isn't as solidly designed as the Mario games. The level design outside of Dungeons is pretty lousy. Link's puny sword doesn't compare Simon Belmont's whip. But it's functional and once you unlock the powerful Downthrust along with Link's upgraded Jump spell it can quite enjoyable.

A common complaint for Zelda 2 is that it's too obtuse. And that's fair. To play it blindly you have to be a masochist or you just enjoy endlessly searching every area to advance. Or you did what most kids did back then and bought Player Guides or Nintendo Power which would give you tips. But this design philosophy was common back then and Zelda 1 was just as obtuse if not more so. In my opinion having to use valuable & hard to find Bombs in Zelda 1 to open hidden passages is just as tedious if not more so.

Zelda 2 was profoundly important in the development of the Zelda franchise. The overworld map is GIGANTIC for an NES game. I'm pretty sure it's the largest of Nintendo's original NES games, it's several screens large. Death Mountain from Zelda 1 is just one small maze like challenge in Zelda 2. It's simply a bigger game than Zelda 1. It's the first Zelda that had towns giving much needed life to Hyrule. You weren't just saving a world inhabited by hermits who lived in cave like in Zelda 1. Zelda 2 introduced important game concepts that would be carried on by the sequels; the aforementioned Downthrust that's become Link's signature coup de grace in most 3D games. The idea that Ganon would be a neverending threat to Hyrule as he could be resurrected by the enemies using Link's ashes to bring him back to life. I remember being reading the game's manual and being disturbed by such a concept. In my own headcanon I think Ganon just always inevitably returns to life sadly due to a Link's death whether that's due to him dying in battle or old age.

Enough sperging, I hope if you're a fan of Zelda games and ignored AOL for its negative reputations you give it a chance, just have a walkthrough nearby. It's a solid NES game and doesn't deserve its reputation as a "black sheep" of the franchise. It also has one of my favorite Zelda songs which later became very iconic due to its brilliant cover in Smash Bros Melee.

https://youtube.com/watch?v=7a7Sh82Mzdc
It is very fairly maligned and I'll sum it up this way: The game feels cheap, cheap as in low budget. Monotone shit.

Compare it to Faxanadu, a very similar game released the same year in Japan.
zelda-faxanadu 015.png zelda-faxanadu_51540_screen.jpg

Graphically/environmentally Zelda 2 is a step back from Metroid 1 and Metroid was also a FDS game released the year before Zelda 2. I don't know what happened.
 
It is very fairly maligned and I'll sum it up this way: The game feels cheap, cheap as in low budget. Monotone shit.

Compare it to Faxanadu, a very similar game released the same year in Japan.
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Graphically/environmentally Zelda 2 is a step back from Metroid 1 and Metroid was also a FDS game released the year before Zelda 2. I don't know what happened.
Doki Doki panic began life as a possible mario sequel before switching to DDP and then later reverting back to a Mario Game

Nobody has really asked if Zelda 2 was some abandoned prototype that they decided to finish.
 
My favorite Total War is Empire.

It's not impossible to figure out everything from scratch like Warhammer or Medieval 2. The research tree actually is focused, like upgrading your base unit, line infantry, instead of chasing after thirty unicorns that turn out to be not worth the time and effort. It's one of the few games about line infantry and classic 18th century combat. Yeah the AI is broken, but it is in every Total War game. It has bugs, it has problems, and it doesn't stop me from being able to march my redcoats in a line and turn a line of Indians and French into foie gras.

Every total war since has been worse except Samurai, and I'm not a weeb, so It doesn't get me off. Also the naval combat, as slow and unexciting as it can be, is something I always enjoy.
I feel like it gets put in a no mans land where people either are nostalgic rose-glasses wearers who won't admit their beloved Rome and Medieval had plenty of problems, and all the new fans with Warhammer won't do anything that isn't that, and just get told Empires bad and agree with no argument.
 
Tales of Arise looks to be quite the strong contender for upping the series quality.

Granted it's yet to be released but the combat is looking very solid and it's looking to be very fine tuned and not janky like Zestiria.
 
Ostatnio edytowane:
It's bizarre. In interviews, he does imitations of Snake, and it sounds exactly like 1998 Snake. Now, stick him in a recording booth: he can't emote at all? 🤔

Hayter says he doesn't do VO work anymore, so he can't reach that place vocally. That's why Arleen Sorkin called it quits as Harley Quinn. I presume it does happen. It doesn't square with what I know of Hayter, though.
Maybe I'm missing the point/drama, but wasn't Hayter mainly recast in MGSV because
the character isn't really Solid Snake/Big Boss and would need to sound like a guy doing an impression
.
 
We are supposed to believe Kojimbo is an aueter that took total control of the series after MGS2 while also having no control over casting the English dub.

Never forget up until MGS V he claimed he preferred the English dubs of his MGS games

Dude says whatever he thinks sounds good
 
along with V going all extreme-realism too

What do you mean by this? V was probably the least realistic game in the series.

Funny enough, I think MGS4 has retroactively become the most "realistic" as time has gone on. For all of fanboys talk of Kojima being a prophet with MGS2, they totally sleep on how private military companies are inching closer and closer to MGS4 levels.
 
My favorite Total War is Empire.

It's not impossible to figure out everything from scratch like Warhammer or Medieval 2. The research tree actually is focused, like upgrading your base unit, line infantry, instead of chasing after thirty unicorns that turn out to be not worth the time and effort. It's one of the few games about line infantry and classic 18th century combat. Yeah the AI is broken, but it is in every Total War game. It has bugs, it has problems, and it doesn't stop me from being able to march my redcoats in a line and turn a line of Indians and French into foie gras.

Every total war since has been worse except Samurai, and I'm not a weeb, so It doesn't get me off. Also the naval combat, as slow and unexciting as it can be, is something I always enjoy.
I feel like it gets put in a no mans land where people either are nostalgic rose-glasses wearers who won't admit their beloved Rome and Medieval had plenty of problems, and all the new fans with Warhammer won't do anything that isn't that, and just get told Empires bad and agree with no argument.
Just play napoleon with darthmod, it's better than that.
 
Good gameplay does not carry an entire game alone. So many fucking fanbases never leave games they adamantly hate all because of the "oh there is none like this game I am playing", despite what they are playing having either a ton of bugs, an unresponsive and greedy corpo, or is just plain unfun. Counter-Strike: Global Offensive, Rust, Escape from Tarkov, PAYDAY 2, World of Tanks (and Warships), Apex Legends, War Thunder even Team Fortress 2 gets into the pile with all those lootboxes and shitty code, and that is just scratching the surface. I have not mentioned the PlanetSide 2, EVE Online, Company of Heroes 2 Multiplayer and every godforsaken MMORPG in existence.

What's the point of playing a game for fun when you're only frustrated in the experience because there is a difference between taking a gamble (Darkest Dungeon) and taking a job?
 
At least it's beatable, in theory, anyway. Zelda 1 was designed to be impossible, unless you had friends who were also playing it.
The first quest of Zelda 1 is certainly beatable with the materials that came with the game (a map, etc). If anything, I would consider having friends to be a severe handicap. The second quest is probably virtually impossible. Logically, you haven't "really beaten the game" without finishing the second quest, but nobody seems to think it counts, because it's that retarded.

Dark Souls in 2D is The Last Ninja 2.

Old NES Castlevania as a 3D game is Dark Souls.

Weird how that works.
I've never played Dark Souls but I sense that it's mostly used as a barometer of video game difficulty by players who haven't tasted the anguish, despair, and humiliation of spending 80 hours to beat a 15-minute-long game.
 
Good gameplay does not carry an entire game alone. So many fucking fanbases never leave games they adamantly hate all because of the "oh there is none like this game I am playing", despite what they are playing having either a ton of bugs, an unresponsive and greedy corpo, or is just plain unfun. Counter-Strike: Global Offensive, Rust, Escape from Tarkov, PAYDAY 2, World of Tanks (and Warships), Apex Legends, War Thunder even Team Fortress 2 gets into the pile with all those lootboxes and shitty code, and that is just scratching the surface. I have not mentioned the PlanetSide 2, EVE Online, Company of Heroes 2 Multiplayer and every godforsaken MMORPG in existence.

What's the point of playing a game for fun when you're only frustrated in the experience because there is a difference between taking a gamble (Darkest Dungeon) and taking a job?
All those things you listed are riddled with microtransactions which is part of the gameplay.

Most of them can be chalked up as people playing a game to show off cosmetics in between the serious bouts of getting a rush from gambling.


You're basically describing stuff with bad gameplay.
 
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