- Dołączono
- 7 Cze 2019
I enjoyed Cyberpunk and had fun playing it. I didnt get any game breaking bugs and the ones I did get made me laugh really hard
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My counterarguments to:People don't want another PSP or Vita.
Looking up comments when they were current, people trashed them and hoped the DS/3DS would destroy them because they were deemed inferior copycats. They're literally no different from the comments made current day on the valve Steamdeck. Once the systems were fully discontinued and therefore posed no threat, people only then lamented that they were gone. It's pretty much like reading something out of Islamic countries when it comes to coveting something that can't be subjugated by islam.
Literally console wars have not changed, but they have been mixed with current day identity politics. They've been co-opted by clickbait sites and outrage retards, but it's literally the same shit arguments since the early 90's.
And another thing most of the people who are nostalgic for earlier eras are faggots. 90% of the shit they miss are not the games themselves but the fucking marketing campaigns. Most of the time these people didn't even play the games that much that they're nostalgic for. they literally watch youtube men play the game and they go " OH I REMEMBER "XXXXX game" YOUTUBE MAN IS PLAYING" then they buy the game, start it, play for 10-15 minutes and quit and never get back to it. Fuck that's probably no different from people who get a top end gaming PC spend 45 minutes fixing the settings so everything is right and then proceed to play the game before quitting after a few minutes then all they do is log onto social media.
They brutally fucked up Cyberpunk by not just making it a Next Gen game. If it released this year on PS5/Xbox X/PC the consensus would be quite positive. Studio heads just got greedy.I enjoyed Cyberpunk and had fun playing it. I didnt get any game breaking bugs and the ones I did get made me laugh really hard
There's more than that. The foundation of the game itself is bad. It went from an RPG to an action game without commiting to either strength.They brutally fucked up Cyberpunk by not just making it a Next Gen game. If it released this year on PS5/Xbox X/PC the consensus would be quite positive. Studio heads just got greedy.
Disagree. I picked up Far cry 5 for ten dollars and that game despite being a bog standard Ubisoft game had better gameplay, narrative, characters, and shockingly even better RPG elements than Cyberpunk.They brutally fucked up Cyberpunk by not just making it a Next Gen game. If it released this year on PS5/Xbox X/PC the consensus would be quite positive. Studio heads just got greedy.
Disagree. I picked up Far cry 5 for ten dollars and that game despite being a bog standard Ubisoft game had better gameplay, narrative, characters, and shockingly even better RPG elements than Cyberpunk.
I also platinumed both those games so I'm not just talking out of my ass.
I think the worst part about this was how the story dictated BB turn into a retard whenever he'd talk with the core of a Vocaloid Gear, contemplating the fact that she's somehow still alive as a computer, no less than two games after your pretty concise blamming of her. While this was probably imagined as some great emotional triggering, the writing and a phoning-it-in-harder-than-ever Hayter made a weird twist just stupid, with BB's finale on the matter being "Hey, you DON'T remember said blamming! This is the one fact that finally proves you're just a machine copy!"Bringing The Boss back as a discount Ben Kenobi.
That's worse than anything MGS4 cooked up. What purpose did pouring her brain into a computer serve? It's not like she was the template for The Patriot A.I. (No, that would have made too much sense.) Strangelove was just really gay for The Boss.
Zelda 2 was just an Ultima clone.There is no Nintendo game more unfairly maligned than Zelda II: Adventure of Link. From this video I just learned that even Miyamoto himself considers it one of his weakest games and a failure. He has a fair reason to be critical though in that the game suffered with terrible loading times on the Famicom Disk System. That's a problem that was fixed with the NES version and virtually any release that came after.
https://youtube.com/watch?v=AkocZH4okGc
Is Zelda 2 a perfect game? Of course not. The 2D Platformer action isn't as solidly designed as the Mario games. The level design outside of Dungeons is pretty lousy. Link's puny sword doesn't compare Simon Belmont's whip. But it's functional and once you unlock the powerful Downthrust along with Link's upgraded Jump spell it can quite enjoyable.
A common complaint for Zelda 2 is that it's too obtuse. And that's fair. To play it blindly you have to be a masochist or you just enjoy endlessly searching every area to advance. Or you did what most kids did back then and bought Player Guides or Nintendo Power which would give you tips. But this design philosophy was common back then and Zelda 1 was just as obtuse if not more so. In my opinion having to use valuable & hard to find Bombs in Zelda 1 to open hidden passages is just as tedious if not more so.
Zelda 2 was profoundly important in the development of the Zelda franchise. The overworld map is GIGANTIC for an NES game. I'm pretty sure it's the largest of Nintendo's original NES games, it's several screens large. Death Mountain from Zelda 1 is just one small maze like challenge in Zelda 2. It's simply a bigger game than Zelda 1. It's the first Zelda that had towns giving much needed life to Hyrule. You weren't just saving a world inhabited by hermits who lived in cave like in Zelda 1. Zelda 2 introduced important game concepts that would be carried on by the sequels; the aforementioned Downthrust that's become Link's signature coup de grace in most 3D games. The idea that Ganon would be a neverending threat to Hyrule as he could be resurrected by the enemies using Link's ashes to bring him back to life. I remember being reading the game's manual and being disturbed by such a concept. In my own headcanon I think Ganon just always inevitably returns to life sadly due to a Link's death whether that's due to him dying in battle or old age.
Enough sperging, I hope if you're a fan of Zelda games and ignored AOL for its negative reputations you give it a chance, just have a walkthrough nearby. It's a solid NES game and doesn't deserve its reputation as a "black sheep" of the franchise. It also has one of my favorite Zelda songs which later became very iconic due to its brilliant cover in Smash Bros Melee.
https://youtube.com/watch?v=7a7Sh82Mzdc
>unpopularAsian video games suck.
Can't really agree. Zelda never has attempted to be a true RPG.Zelda 2 was just an Ultima clone.
Play Ultima 1-3 and you see the resemblances not just in aesthetics but mechanics.
Zelda 2 had an RPG leveling system.Can't really agree. Zelda never has attempted to be a true RPG.
Well now you're just speaking the truth.Turn-based isometric RPGs are the supreme format for video games.
They don't make enough of them.Turn-based isometric RPGs are the supreme format for video games.
along with V going all extreme-realism too
They still make enough for me to fall behind the schedule because I autistically complete every side quests I come across.They don't make enough of them.