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Rising Thunder had an intriguing spin on the fighting game formula, then Riot bought it and shut it down. I really liked that game.I'd be interested in seeing someone wholly rethink the basics of the genre. One on one fight. But less focus on things like frame counting and input speed and kiting and all that. Just like...fighting with striking, clinch, grappling... more fight, less game. I dunno.
I love Bushido Blade since it's a fighting game that eschews genre conventions and makes it possible to finish a match in a single well placed strike.
That was both a blessing and a curse in my opinion.One thing that was slightly irritating about Silent Assassin, Contracts, and Blood Money (I can't remember if Codename 47 also did this or not) was that you couldn't put shit on hold to check the map, everything continued in real time.
DES= Stockpile Thomas duplication GlitchFromSoft games should have Easy modes.
But not because I have issue playing them, but just because watching losers on the internet whine about it would be funny.
Alternate Bloodborne= cum dungeonDES= Stockpile Thomas duplication Glitch
DS= Dragon head Exploit
Bloodborne= Chest Duplication Glitch
DS2= item Duplication Glitch
DS3= Unlimited Souls glitch
I dunno, that sounds pretty smart to me...Japanese devs say such moronic shit, I swear.
'How do we make this game accessible?' 'Put boobs on the zombie.'
I admit it's silly and great for meme webms, but the entire tone of the nu-Hitman games fails to reach the suspense of the original games, or the feeling of relief and payoff once you do manage to pull something off.NO YOU DIDN'T. The homing suitcase was funny as shit and broken and an ass saver.
Second-best use of a briefcase as a weapon.NO YOU DIDN'T. The homing suitcase was funny as shit and broken and an ass saver.
I like this trilogy. But it's one of those games where you make your own 'fun.' The base game is for retards.I admit it's silly and great for meme webms, but the entire tone of the nu-Hitman games fails to reach the suspense of the original games, or the feeling of relief and payoff once you do manage to pull something off.
I was there long before you.I have lost all desire to upgrade my current gaming setup.
I dunno, that sounds pretty smart to me...
It's generally accepted that Sims 2 was the high-water mark for the series.The Sims 3: I thought the sims looked ugly.
they still do because the realistic approach they did has not aged well at all and only mods can save itThe Sims 3: I thought the sims looked ugly.
The Sims in 4 are too "Dreamworks" for me. They smile too damn much.they still do because the realistic approach they did has not aged well
im actually more fine with sims 4's art style though its really lacking in a gameplay senseThe Sims in 4 are too "Dreamworks" for me. They smile too damn much.
After the third installment you start taking away features that fans have come to expect. That's how EA rolls.im actually more fine with sims 4's art style though its really lacking in a gameplay sense
I'd roll that way too if I had fanbase who'd jump through hoops to justify the ever increasing price tag.After the third installment you start taking away features that fans have come to expect. That's how EA rolls.
News to me. Can you elaborate?-SMB2 was/is a fine game and doesn't deserve the (mis)treatment by Nintendo and fans that it gets.