If you were to make Jace's life into a video game... NO SHOOTERS

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KingofManga420

So long, and thanks for all the sekclintons
True & Honest Fan
kiwifarms.net
Dołączono
31 Lip 2014
What would you make it like? This part is important, lets go hard mode and think creatively here gamers;

NO TACTICAL FPS/3RD PS/MILITARY/ SHOOTING GAME
As for myself, I think it'd be interesting if we had a role playing tactics (FF Tactics, Tactics Ogre, Disgaea) game where you build up a squad of elite battle stoners and wolves and have to level them up against hordes of muslims, crafting new types of drugs which would serve as buffs during battle, as well as forging different D.I.Y. Tactical weaponry to equip your gamer soldiers. It would also have a Mother Base type feature where you can just keep upgrading the Gamer Shack until you're a warlord spec ops marine commander and/or retired CIA counter-terrorist agent and send out teams on missions without your direct control. Let's call it...
Tactics Deagle: Let us Ween Together

I also want a F2P iOS/facebook game called Jenkem-farm Town where you have to keep expanding your sweet sweet jenk facilities while keeping your fascist dad none the wiser. For spending $2 dollars in real life the game will give you 4 Laxatives for Tyce to swallow and speed up his Jenkem production, and for $5 the game will give you 10 Laxatives.
 
Ostatnio edytowane:
NO TACTICAL FPS/3RD PS/MILITARY/ SHOOTING GAME

Well shit.

Okay. Lets get creative then. How about a isometric stealth game where you need to complete various operations while avoiding your BITCH MOM WITH STINKY CUNT? The big key in this game is keeping Colby, Tyce and Eli motivated. Colby and Eli will just do nothing when their motivation bar is low, however Tyce is a wildcard! If his reaches a low point, you can expect swastikas to be doodled on everything, and even worse he requires the most rations to be 'fed'!
 
Ostatnio edytowane:
plain and simple i'd make it an old lucas-arts style game point and click to be precise about a young man in surburbia with nothing to do except hang out with his farmboy pal and drug dealing hippie friend... actually i kind of want to make this a thing now coming summer 1997 "Deagle Nation: Tales From The Bedfort" written by Al Lowe of leisure suit larry fame

a fable type game with jace wait no even better a game like stryker hiryu for the sega genesis where you play as a cyber ninja(parkour and everything) if all else fails we could rip-off tropico
 
I also want a F2P iOS/facebook game called Jenkem-farm Town where you have to keep expanding your sweet sweet jenk facilities while keeping your fascist dad none the wiser. For spending $2 dollars in real life the game will give you 4 Laxatives for Tyce to swallow and speed up his Jenkem production, and for $5 the game will give you 10 Laxatives.
Dookie Clicker? Also, I'd make it like The Sims, that way we could have expansions the base game, like the Animal Expansion where you can buy mice and feed them McChickens to see if they're tainted, and the Tupacalypse Expansion where you can go to Tel-Aviv and the Gaza Strip.
 
Ostatnio edytowane:
I also want a F2P iOS/facebook game called Jenkem-farm Town where you have to keep expanding your sweet sweet jenk facilities while keeping your fascist dad none the wiser. For spending $2 dollars in real life the game will give you 4 Laxatives for Tyce to swallow and speed up his Jenkem production, and for $5 the game will give you 10 Laxatives.

It should have meters for suspicion and annoyance to/of his father. There would have to be sidemissions you can do once every couple real life hours (like skateboarding down the stairs, and making the Perfect Mtn. Dew in your home kitchen).

A smelly farm is a productive farm, although it would be of a higher chance to random searches of your room, causing you to game over or something else with serious in-game repercussions (like losing your inventory of weed, jenkem and cell phone).

The more annoyance you cause to your dad by doing sidemissions without throwing you out of the house would increase the potential amount of money he's willing to fund every month to get you your own place/set you up with Jace.

It would force the player to some serious consideration of his actions, edging the chance of getting busted or thrown out, in order to maximize your jenkem production and 'dwelling money'. Once you get enough 'dwelling money' you can shack up with Jace, or continue playing for that ultimate endgoal: your own place, not having to share with Jace.

EDIT: I'm imagining this game as some sort Simpsons The Game, or Family Guy the Game type of mobile game. Not cookie clicker. Cookie clicker is gay and unrealistic

Addition #1: if you get thrown out you can't access your game for X amount hours(2-3 real life days), meaning you can't farm your jenkem, causing it to go bad. You won't be able to clip your weed plants, making it plummet in quality etc etc etc.

I could go on for hours about this game...
 
Ostatnio edytowane:
puzzle+action platformer with a Giana Sisters style mechanic where you switch between the worlds+ability sets of Jace Stryker and Jace Connors. Jace Stryker focuses on combat abilities and agile platforming (parkour, dude). Jace Connors focuses on defensive abilities (such as deflecting Gay HAARP Rays and blocking out Muslim Binaural Beats) and puzzle solving (only his keen eye can spot evidence of McNugget Ebola and other crucial puzzle elements)
 
It should have meters for suspicion and annoyance to/of his father. There would have to be sidemissions you can do once every couple real life hours (like skateboarding down the stairs, and making the Perfect Mtn. Dew in your home kitchen).

A smelly farm is a productive farm, although it would be of a higher chance to random searches of your room, causing you to game over or something else with serious in-game repercussions (like losing your inventory of weed, jenkem and cell phone).

The more annoyance you cause to your dad by doing sidemissions without throwing you out of the house would increase the potential amount of money he's willing to fund every month to get you your own place/set you up with Jace.

It would force the player to some serious consideration of his actions, edging the chance of getting busted or thrown out, in order to maximize your jenkem production and 'dwelling money'. Once you get enough 'dwelling money' you can shack up with Jace, or continue playing for that ultimate endgoal: your own place, not having to share with Jace.

EDIT: I'm imagining this game as some sort Simpsons The Game, or Family Guy the Game type of mobile game. Not cookie clicker. Cookie clicker is gay and unrealistic

Addition #1: if you get thrown out you can't access your game for X amount hours(2-3 real life days), meaning you can't farm your jenkem, causing it to go bad. You won't be able to clip your weed plants, making it plummet in quality etc etc etc.

I could go on for hours about this game...

This is an amazing game, but you are forgetting a key component of all molbile games: How do you plan to monitize it? WHERE ARE THE MICROTRANSACTIONS?

YOU CAN'T HAVE A MOBILE GAME WITHOUT MICROTRANSACTIONS! IT JUST WONT GO!

Edit: Did not see the Laxitives by KoM. Thats a start, but I got one better. "Win the game: 99.99".

You buy it, you press it, you win. And you are short 100 dollers, sucka!
 
Ostatnio edytowane:
This is an amazing game, but you are forgetting a key component of all molbile games: How do you plan to monitize it? WHERE ARE THE MICROTRANSACTIONS?

YOU CAN'T HAVE A MOBILE GAME WITHOUT MICROTRANSACTIONS! IT JUST WONT GO!

Edit: Did not see the Laxitives by KoM. Thats a start, but I got one better. "Win the game: 99.99".

You buy it, you press it, you win. And you are short 100 dollers, sucka!
Good point. lemme whip up some stuff...

You can buy stuff that will increase the quality of your jenkem (special curry stew or KFC ultra spicy hotwings), laxatives and water bottles to increase the quantity of your jenkem, meaning you can get higher, longer.

Being higher will give you the opportunity to do even crazier side missions like joyriding in your dads car. A scrape or a dent won't get you kicked out, but a total loss would. Again, see my point of edging your actions to get as close to being kicked out.

Being high for a longer period of time would mean you have to smoke less weed, meaning you can sell more weed and have more directly spendable money.

You can buy fertilizers and pesticides with in-game purchases to increase the quality and selling price of the weed.


Just off the top of my head. Could type out more but that would require more game design on the basic level, and then figuring out where to put the moneygating.
 
Addition #1: if you get thrown out you can't access your game for X amount hours(2-3 real life days), meaning you can't farm your jenkem, causing it to go bad. You won't be able to clip your weed plants, making it plummet in quality etc etc etc.

I could go on for hours about this game...
>jenkem going bad
 
Yeah yeah I know' it still needs some refining here and there.

EDIT: I you don't vent the balloons in time they become too large, and a high enough pressure will cause them to fly through the room, meaning you can't huff that batch of jenk.

SUCK IT
No it's good. I just find that the worlds biggest oxymoron, Jenkem going bad that is.
 
After today's "use TAPE on MOUSE and CAR"
I'm going with Maniac Mansion.
 
Tyce's Spelling Corrections

The basic idea of this is that it's one of those teaching games where you have to find mistakes in passages of documents and correct them, all within a time limit. The twist here, is that you're correcting Tyce's sentences, and we all know how many mistakes he makes in those. At first you are assigned to correct Tyce's tweets, but later you'll have to help him with longer and more poorly articulated pieces of writing. This all culminates in the epic conclusion where he invades the CWCki forums, and you must quickly correct Tyce's shitposts under a very stringent time limit, with the last thing you must correct being an epic five foot textwall so incomprehensible that God himself would weep trying to understand it.

Luckily, there are tools that can assist you in these misadventures. The first is simple, you just call one of Tyce's acquaintances(Jace, Eli, and Kyle) and ask for advice, though each of them give you different kinds of advice. Jace can figure out what Tyce is trying to say(But the way Jace informs you can be difficult to comprehend), Eli knows very specific mispellings that Tyce constantly makes(But his advice half of the time is incorrect), and Kyle can help correct a sentence(But only one sentence). You can only make one call, so it's best to choose wisely.

The second tool to assist you is, of course, drugs. Weed slows down time for you but makes the screen warped and blurry(Lasts 30 seconds), paint thinner gives you suggestions(Which may not be correct) on how to correct Tyce's work but causes you to lose time(Lasts 1 minute), and jenkem is a boss, allowing you to automatically correct Tyce's mistakes within its measly time limit of 15 seconds, at the cost of putting your health all the way down to 1(Unless you aren't at full health, in which case you're screwed). Speaking of health, all drugs cause your health to deteriorate. However, if you're put down below 1 health, you do not get a game over until the drug's effects wear off. This technically means you can beat a round with no health.

So that's what I'd come up with. The reason I decided to go with an edutainment parody game is because I'm unsure of how else to translate Deagle Nation's antics into a non-shooter videogame.


Edit: I just realized that this thread is about game concepts based on Jace's life, not the misadventures of Deagle Nation.
 
Ostatnio edytowane:
Tyce's Spelling Corrections

The basic idea of this is that it's one of those teaching games where you have to find mistakes in passages of documents and correct them, all within a time limit. The twist here, is that you're correcting Tyce's sentences, and we all know how many mistakes he makes in those. At first you are assigned to correct Tyce's tweets, but later you'll have to help him with longer and more poorly articulated pieces of writing. This all culminates in the epic conclusion where he invades the CWCki forums, and you must quickly correct Tyce's shitposts under a very stringent time limit, with the last thing you must correct being an epic five foot textwall so incomprehensible that God himself would weep trying to understand it.

Luckily, there are tools that can assist you in these misadventures. The first is simple, you just call one of Tyce's acquaintances(Jace, Eli, and Kyle) and ask for advice, though each of them give you different kinds of advice. Jace can figure out what Tyce is trying to say(But the way Jace informs you can be difficult to comprehend), Eli knows very specific mispellings that Tyce constantly makes(But his advice half of the time is incorrect), and Kyle can help correct a sentence(But only one sentence). You can only make one call, so it's best to choose wisely.

The second tool to assist you is, of course, drugs. Weed slows down time for you but makes the screen warped and blurry(Lasts 30 seconds), paint thinner gives you suggestions(Which may not be correct) on how to correct Tyce's work but causes you to lost time(Lasts 1 minute), and jenkem is a boss, allowing you to automatically correct Tyce's mistakes within its measly time limit of 15 seconds, at the cost of putting your health all the way down to 1(Unless you aren't at full health, in which case you're screwed). Speaking of health, all drugs cause your health to deteriorate. However, if you're put down below 1 health, you do not get a game over until the drug's effects wear off. This technically means you can beat a round with no health.

So that's what I'd come up with. The reason I decided to go with an edutainment parody game is because I'm unsure of how else to translate Deagle Nation's antics into a non-shooter videogame.


Edit: I just realized that this thread is about game concepts based on Jace's life, not the misadventures of Deagle Nation.
No everyone. It's fine. 10/10 would play.
 
Mine would be a PC game where the only input is the "1" key. The game will be nothing but cutscenes punctuated by Quick Timer Events, where Jace will say "Press 1 to help me kill this terrorist" or something at certain times and you have to mash the "1" key.

I dunno, it's an idea.
 
Mine would be a PC game where the only input is the "1" key. The game will be nothing but cutscenes punctuated by Quick Timer Events, where Jace will say "Press 1 to help me kill this terrorist" or something at certain times and you have to mash the "1" key.

I dunno, it's an idea.

I actually like this idea, as bad as it is. A satire of modern shooting games and their linear, QTE-based nature, as well as something almost like a a simulator of watching a Deagle Nation Livestream. Add some unnecessarily long loading screens with PREPSONG.KDM, and have the game crash occasionally with vomiting noises and maybe wallpaper.mp3.
 
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