Unpopular Opinions about Video Games

Most importantly, because IP laws would cease to exist, that means that whatever dormant series you'd want to revive, you'd have unlimited potential to do so. Let the market decide if your product would be a long term success.
IP laws are such an extremely underemphasized problem
Right now so much cultural rot and stagnation is happening precisely because ideas and patterns are being held hostage by publishers and other corporations
Like, look at what, for instance, Pokémon fans have been going through for the past 10+ years.
In a free society, literally anyone is free to create a competing Pokémon game without any fear of devastating lawsuits, cease and desist orders, and prison time.
 
Like, look at what, for instance, Pokémon fans have been going through for the past 10+ years.
In a free society, literally anyone is free to create a competing Pokémon game without any fear of devastating lawsuits, cease and desist orders, and prison time.
Pokémon is literally dogfighting with turn based combat and passive exploration and trading mechanics. People call Call of Duty greedy, copy paste slop yet Nintendo can sell you TWO copies of the same game because X copy has different Pokemon from Y copy despite the copies being identical.
 
If video games did not hit 3D, I think they would've just been a fad like disco.
More likely would’ve just become a niche hobby like board gaming (closest comparison), origami, birdwatching, etc. rather than being something that would (essentially) completely die out (like pogs, pteridomania, or haruspicy).

For an underdiscussed topic, what proportion of "gamers" do you think belong to the category of "play 1 genre if not just 1 series/title" rather than "plays a variety of genres/games." From what I see the actual number of people who are multigenre gamers is substantively smaller (tallying up not only the obvious examples of the former like gun&ball gamers and MOBA slaves but niches like rhythm games, fighting games, etc. where the representative player still likely only sticks to a few games in that genre and rarely branches out). Thoughts?
 
Nintendo copyrights cutesy animals fighting each other. Wow.
Patents are also an issue
Like with this patent of an arrow on the screen pointing to where you need to go (I think that was Crazy Taxi)
The biggest case in recent years was Middle Earth: Shadow of Mordor. The Nemesis system was quite interesting and made for interesting gameplay implications.
Yeah good luck not seeing that anywhere outside of these two games because it's Warner Bros. patent.
It's ridiculous
 
Patents. That’s it. That’s ridiculous. It’s not an invention, it’s a virtual gameplay mechanic. Anybody could replicate it if they wish to. It stifles creativity and innovation.

I believe Volvo could’ve patented the seatbelt. Then, there’d be a lot of unsafe vehicles out there.
 
More likely would’ve just become a niche hobby like board gaming (closest comparison), origami, birdwatching, etc. rather than being something that would (essentially) completely die out (like pogs, pteridomania, or haruspicy).

For an underdiscussed topic, what proportion of "gamers" do you think belong to the category of "play 1 genre if not just 1 series/title" rather than "plays a variety of genres/games." From what I see the actual number of people who are multigenre gamers is substantively smaller (tallying up not only the obvious examples of the former like gun&ball gamers and MOBA slaves but niches like rhythm games, fighting games, etc. where the representative player still likely only sticks to a few games in that genre and rarely branches out). Thoughts?
everyone has their preferences but what surprises me is that games like world of warcraft or overwatch have communities full of people who pretty much don't actually play other games. even league of legends, brimstone nigger hell as it may be, is full of people who are playing it because they're bored with other games
 
Pokémon is literally dogfighting with turn based combat and passive exploration and trading mechanics. People call Call of Duty greedy, copy paste slop yet Nintendo can sell you TWO copies of the same game because X copy has different Pokemon from Y copy despite the copies being identical.
to be fair, i think nintendo never intended for people to buy multiple editions of the same generation.
the intent of the different editions was to incentivize people to trade pokemon with each other, promoting socialisation among players (this was in the pre internet age where kids would use link cables to connect game boys and trade or battle their friends on the school yard)
 
Yeah, all she said was that if it came down to it the aliens would sick humanity on the Reapers like a dog on a bear and Mass Effect 3 proved her 100% right.

She didn't want anything to do with Cerberus(again right)and she didn't trust Shepard because clones and mind control chips exist, so why should she before he has proven he is the real Shepard.

I like her and think the hate is way over blown.
I didn't hate Ashley at all. I just liked Kaidan better.
Minecraft and Fortnite are overrated. Many Sims players and modders are unhinged.
This is the unpopular opinons thread.
 
I didn't hate Ashley at all. I just liked Kaidan better.
Meh, Kaidan isn't that interesting for me. Raphael Sbarge voices another guy who has a chip on his shoulder about his past. Thankfully, he's not a paranoid twat this time, so he's not as annoying as Carth Onasi. I still think Scorch (RC-1262) is his best role, though. I would've LOVED to have Scorch on Shepard's team. Be the funny guy who likes to blow stuff up and crack jokes. He'd have been the heart and soul of Shepard's team.

It's just that A) gameplay wise, Ashley is more useful for me as a pure soldier, since if I wanted a tech, I'd call in Garrus or Tali, and if I wanted a biotic, I'd call in Wrex or Liara. And B) Ash's story of her family getting screwed because her grandfather surrendered to some aliens was more interesting. Especially when I bring it up post-Virmire when she wanted to be the one to die. So yes, I always chose to spare Ashley over Kaidan even when I wasn't porking her.
 
Ostatnio edytowane:
Contra Arcade is better than the NES version. It looks better, sounds better, controls better, its faster ans more fluid. The NES version has longer levels but Id just rather play the arcade version. I dont care if a zone is stretched out, if its not as fun making me play more of it isnt, and didn't win me over.
They're almost too different to compare but I have to award the W to the arcade version because it isn't as bloated and overlong.

In a free society, literally anyone is free to create a competing Pokémon game without any fear of devastating lawsuits, cease and desist orders, and prison time.
That's the dark side of strict classical liberalism: it allows no philosophical basis for banning Pokémon.

For an underdiscussed topic, what proportion of "gamers" do you think belong to the category of "play 1 genre if not just 1 series/title" rather than "plays a variety of genres/games."
According to Steam Replay, the median Steam user played four games in 2025. If you are even peripherally aware that non-AAA exist, you are a turbo-autist weirdo.
 
Not to bring up libertarianism again, but I just noticed something. A libertarian approach would work for video games.

Self sustaining servers for multiplayer like from yesteryear meaning no matchmaking system to force you to play a map/mode/people you don't like. Unregulated voice chat, say whatever, whenever you want in your own domain with no AI regulating you, just the admin. Mod support, having the ability and skill to modify your game/server as you wish with no DRM or website calling your work racist.

Most importantly, because IP laws would cease to exist, that means that whatever dormant series you'd want to revive, you'd have unlimited potential to do so. Let the market decide if your product would be a long term success.

On the PC side, community servers were the norm for decades and were just as you described, and even consoles were peer 2 peer in the earlier iterations. It wasn't full freedom to do as you pleased, but it was pretty lax. Many non-AAA games do it still, but the big dogs want more control to allow more monetization.
I feel IP laws have a place in the world, but they should be much shorter, 10-20 years tops.

Patents. That’s it. That’s ridiculous. It’s not an invention, it’s a virtual gameplay mechanic. Anybody could replicate it if they wish to. It stifles creativity and innovation.

I believe Volvo could’ve patented the seatbelt. Then, there’d be a lot of unsafe vehicles out there.

Patents normally are supposed to allow the inventor to lease its use to others for income, but they tend to be so exorbitantly expensive nobody bothers and just waits them out. If I recall correctly, the VR boom came from some ancient patents on key tech finally running out a decade or so ago.
 
Like, look at what, for instance, Pokémon fans have been going through for the past 10+ years.
In a free society, literally anyone is free to create a competing Pokémon game without any fear of devastating lawsuits, cease and desist orders, and prison time.
I mean, become an uber-1337-coder, get hired by GameFreak and push your innovative idea that 5 year old children will die for and make it happen. Innovation is stagnating almost purely from nostalgia. You want a monster collecting game that actually plays fun - create 100s of new monsters and make your game. Palworld literally and only got big N seething because designs were very, very more than inspired by Pokes, and it was made practically next door and in Japan. If Pal was made literally anywhere else in the world none of this stink would've happened.
Patents are also an issue
Like with this patent of an arrow on the screen pointing to where you need to go (I think that was Crazy Taxi)
The biggest case in recent years was Middle Earth: Shadow of Mordor. The Nemesis system was quite interesting and made for interesting gameplay implications.
Yeah good luck not seeing that anywhere outside of these two games because it's Warner Bros. patent.
It's ridiculous
Patents. That’s it. That’s ridiculous. It’s not an invention, it’s a virtual gameplay mechanic. Anybody could replicate it if they wish to. It stifles creativity and innovation.

I believe Volvo could’ve patented the seatbelt. Then, there’d be a lot of unsafe vehicles out there.
But it WAS invention and innovation, and no one wants to work for free or have someone else profiteer from their mental gymnastics. Game devs just need to go back to the old days of innovation and think of new, cool ways to add UI elements or mechanics. My post about Mafia games using overlaid traffic signs at road intersections to point you to where you need to go is a very fresh and nice way to adapt from the overhead arrow just floating there awkwardly.

I believe Volvo could’ve patented the seatbelt. Then, there’d be a lot of unsafe vehicles out there.
The 3-point belt, not belts in general. And bags are honestly a way better modern safety bloat feature than the belts. Rick Allen lost his damn arm because of a belt... Belts only help total retards who tend to rear end others possibly not get flung forward, but literally any other hit will do you more damage and you or a half of you will fly out.
 
Any game that's deliberately delaying itself so it's not getting released within the same QUARTER as GTA VI might as well get scrapped because what's the fucking point of releasing a game if the developers themselves don't even believe in it?

JUST FUCKING RELEASE IT YOU STUPID NIGGERS. Oh no, you'll sell 5 million copies instead of 5.5 million copies and be placed 2nd in some sales chart for a few weeks instead of 1st. Big fucking deal. Do video game developers believe we're some retarded hivemind that can only process playing one game per year? Worse still, it makes every developer other than Rockstar look like a complete beta bitch who is scared of a fucking video game release.

It's such a cowardly defeatist mindset and the real kicker is that the game doesn't even get polished another few months, it still releases in a buggy state that requires 2 months of patches for no fucking reason. I'm sick of it.
 
Any game that's deliberately delaying itself so it's not getting released within the same QUARTER as GTA VI might as well get scrapped because what's the fucking point of releasing a game if the developers themselves don't even believe in it?

JUST FUCKING RELEASE IT YOU STUPID NIGGERS. Oh no, you'll sell 5 million copies instead of 5.5 million copies and be placed 2nd in some sales chart for a few weeks instead of 1st. Big fucking deal. Do video game developers believe we're some retarded hivemind that can only process playing one game per year? Worse still, it makes every developer other than Rockstar look like a complete beta bitch who is scared of a fucking video game release.

It's such a cowardly defeatist mindset and the real kicker is that the game doesn't even get polished another few months, it still releases in a buggy state that requires 2 months of patches for no fucking reason. I'm sick of it.
It will sell 0 copies because every streamer will be playing GTA VI and gaming social media from Facebook to /v/ will only talk about GTA VI for a month straight. Just a total eclipse.
 
Meh, Kaidan isn't that interesting for me. Raphael Sbarge voices another guy who has a chip on his shoulder about his past. Thankfully, he's not a paranoid twat this time, so he's not as annoying as Carth Onasi. I still think Scorch (RC-1262) is his best role, though. I would've LOVED to have Scorch on Shepard's team. Be the funny guy who likes to blow stuff up and crack jokes. He'd have been the heart and soul of Shepard's team.

It's just that A) gameplay wise, Ashley is more useful for me as a pure soldier, since if I wanted a tech, I'd call in Garrus or Tali, and if I wanted a biotic, I'd call in Wrex or Liara. And B) Ash's story of her family getting screwed because her grandfather surrendered to some aliens was more interesting. Especially when I bring it up post-Virmire when she wanted to be the one to die. So yes, I always chose to spare Ashley over Kaidan even when I wasn't porking her.

Yeah, I do the same.

I normally wait and romance Tali in Mass Effect 2 but Ashley is the one I normally save.

Still her romance is pretty good and she has some fun lines despite not being my favorite romance option.
 
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