Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


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Has anybody played or heard of the Call of Juarez series?
Yes, it's certainly not popular, but I would think a decent amount of people either played a game or two or at least heard of the awful Cartel game.
Gunslinger is a nice and short arcade shooter, can't go wrong with it.
 
Been playing games like KeeperRL, Songs of Syx, TOME recently. Something about them is just nice to play vs all those 80 dollar “AAA” games. I guess it’s the choice you have doing your sim builder or playing a roguelike.
 
Has anybody played or heard of the Call of Juarez series?
As a kid i had the 1st game on CD but my pc was such a shit that it couldnt run it and by the time i got better PC Gunslinger came out (like few years after the fact) and i just skipped it and played that (i remember being shocked when i found out that now you dont get the CD drive when you buy the PC instead you have to buy it separatly)
And for the game (Gunslinger) it is a fun game you play as a Preacher from the 1st game "recounting" his youth as a well gunslinger its rather short game (it says on steam that i finished it within 5h)
 
I've seen it called "friend slop" and people defending it like a ticket to the movies. You buy it and play it with your friends for a week before moving on. Behold: Fast fashion has reached gaming and people are okay with it.
This is how gaming was until Blizzard and Valve showed the world that you can just keep milking cash from the same game forever.
 
Steam sale is ON pic related are featured deep discounts.
Wyświetl załącznik 9191929
Dishonored and Metro are booth good games i tried barony (pirated it it was like 1gb) and it just wasnt for me.
I have OG 2033. You can't take that away from me.

Hotline Miami already has it's own section on my gameslist. Thanks PAYDAY 2.
it's also not developed by Croteam
Implying Serious Sam 4 was even good.
 
Mass Effect 3 multiplayer was like the ultimate friendslop experience. Still can't believe Bioware killed it for literally no reason and then refused to bring it back for the legendary edition.
Well what do you expect from a company that couldn't be bothered to include Pinnacle Station but modders were able to port it back into the game after 5 minutes.
" Muh we lost the source code" not my problems EA niggers, it's your job and my money you want.
 
No, guys, honest, we lost this highly valuable resource because the hard-drive space was just too valuable.
Clearly you've never worked with absolutely retarded boomer bosses who penny pinch on the dumbest riskiest things.
Backups? Why, the hard drive works fine. What do you mean it can break? It's really not likely, we don't need to spend money on any additional backups.
 
i want to get my hands on the shitty cartel one they made back in like 2011 so bad you got no idea

Yes, it's certainly not popular, but I would think a decent amount of people either played a game or two or at least heard of the awful Cartel game.
Gunslinger is a nice and short arcade shooter, can't go wrong with it.
I've only heard of Call of Juarez (The Cartel) through this video.


I heard that entry is bad, but HOW bad?
 
No, guys, honest, we lost this highly valuable resource because the hard-drive space was just too valuable.
Especially for console games, once the product is completed, and you don't have any plans to revisit it, the source code is no longer necessary and space is limited physically and digitally.

And that isn't accounting for keeping the code but having equipment failures, natural disasters or just plain old data entropy fucking things up.

In short, your thinking is on the level of a 5-year old. No business keeps everything forever, and anyone shocked or offended by that is a moron.
 
Especially for console games, once the product is completed, and you don't have any plans to revisit it, the source code is no longer necessary and space is limited physically and digitally.

And that isn't accounting for keeping the code but having equipment failures, natural disasters or just plain old data entropy fucking things up.

In short, your thinking is on the level of a 5-year old. No business keeps everything forever, and anyone shocked or offended by that is a moron.
I never said anything like what you're attributing to me, of course companies can really lose valuable assets for various reasons, but companies are highly motivated to not do so and highly motivated to give customers reasons why it's acceptable that their product is worse than it should be. You're the only one shocked or offended by any of this.
 
No, guys, honest, we lost this highly valuable resource because the hard-drive space was just too valuable.
Yeah, when you migrate your infrastructure over to new systems, you always make sure all that stuff associated with a product you haven't touched for 10 years gets migrated over. Nothing ever falls through the cracks! I definitely have never seen source code, client data, vendor records, or documentation just kind of disappear after a couple rounds of undisciplined migration.

Most of these jap companies probably didn't even start using version control until 2010.
 
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