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Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs
If the game is so good you should probably tell us why then instead of acting like baby's first 4chan troll. But I am guessing you didn't even play it.
I'm pretty sure I already wrote here somewhere why I enjoyed the game. I can't be bothered to look right now, I just got done writing a thesis on Fallout's setting in that appropriate thread, and you certainly aren't worth writing yet another one when you didn't even disprove anything I wrote in my first post about Outer Worlds here. If I am a "baby's first 4chan troll" then you're a tourist that can't even prove him wrong on anything. Starfield will always, and I mean ALWAYS live in the shadow of Outer Worlds and that is absolutely hilarious to me. God help you if Outer Worlds 2 ever comes and especially if it's even better than the first one.
Wyświetl załącznik 5553377
I wonder when we'll be able to say "This thread has more replies/pages than Starfield has players". It was already dipping well below 12k a few days back.
Don't know why the pair of you are arguing. The Outer Worlds and Starfield are the exact same thing. Shit games made by people who don't care about games but want money and validation of being known as game designers using an established studio to push out their garbage political agenda through games.
>Modders will fix our game!
>Six months later and still no creation kit
>Seasoned modders already bowing out and saying the engine is cooked on a fundamental level
>Interest has completely faded
Yeah didn't work out for them this time that's for fuckin sure.
Bethesda finally got the felting they've deserved ever since Fallout 4. They've been awfully silent about it too and there's no epic No Man's Sky comeback that'll save them because that actually requires things like effort and self reflection.
Couldn't even if they wanted to. Asking ten thousand poo's to rearchitect your engine is akin to asking ten thousand men to team up to gestate a baby, it aint happening no matter how many there are because at an atomic level they aren't capable of it.
>Modders will fix our game!
>Six months later and still no creation kit
>Seasoned modders already bowing out and saying the engine is cooked on a fundamental level
>Interest has completely faded
Yeah didn't work out for them this time that's for fuckin sure.
You know the best part? Out of any Bethesda title, this one might have the most potential for modding. All these empty planets basically beg to be filled, you would practically never have conflicts with two mods overlapping with one another, unless it was a mod that maybe added content to one of the big cities like New Atlantis. Since spaceships are now a feature, you could bring over your favorite sci fi models into the game, and in fact overhaul it so that everything looks just like how you want it. Halo, Star Wars, Star Trek, even Call of Duty Infinite Warfare, all of these could be valid overhauls. New Game Plus basically incorporates alternative start mods into the main game on top of that and the way POIs are randomly generated begs for more options to be incorporated so that every playthrough is 100% unique. There is so much you can do with this setting...except this is the one game that needs fixes more than anything because it is so underbaked. Even if the mod tools were released now, it would take years before anything good would come out, and most players don't have the patience for that. I speculate only the most hardcore Bethesda fans and content creators who want to make their own dream sci fi RPG to become a reality will bother staying, the game isn't really worth it for the average observer.
What if Bethesda's plan for the first DLC was to pull an Anniversary Edition scam where it'd just be a few Creations but Starfield sold so shittily that Micro$oft refuses to pay their inhouse modders to make shitty player homes? This would explain why there isn't a Creation Kit released because they don't make modders making free versions of the DLC. That, and they don't want people making mods that remove all the niggers and mystery meat NPCs.
I'd argue that it has already collapsed, and with the dust cloud cleared we see that this game is effectively dead, and a very visible drop in interest in future Beth games. Hell Beth fucked the mod community when they added paid mods back in Skyrim. I wouldn't be surprised if the delayed release of the modding tools was planned in the hopes of setting up shop and selling mods before the modders could show them up with better free content. Now that I think about it, they also might have delayed to tools because of how much of a mess they are or how bad the engine is, and they didn't want to look bad.
Whether it is malice or incompetence I'm enjoying watching Beth eat shit, the fact that Microsoft is now stuck holding the bag is just the cherry on top.
Whether it is malice or incompetence I'm enjoying watching Beth eat shit, the fact that Microsoft is now stuck holding the bag is just the cherry on top.
Personally I think this is the most likely reason, I expected them to drop it around march or even February but they only seemed to enter closed beta in February.
I think they'll launch the tools around the same time as the DLC in a attempt get back players, try and pull their own Cyberpunk Phantom Liberty/2.0 release.
Personally I think this is the most likely reason, I expected them to drop it around march or even February but they only seemed to enter closed beta in February.
I think they'll launch the tools around the same time as the DLC in a attempt get back players, try and pull their own Cyberpunk Phantom Liberty/2.0 release.
Except CDPR actually improved and added things for PL. I can't see Bethesda putting in anywhere near the same effort, especially since CDPR has worked with modders to get their stuff integrated into the main game in the recent patches and that would require humility on Bethesda's part to do instead of charging people for the privilege of getting that via the Creation Club.
Except CDPR actually improved and added things for PL. I can't see Bethesda putting in anywhere near the same effort, especially since CDPR has worked with modders to get their stuff integrated into the main game in the recent patches and that would require humility on Bethesda's part to do instead of charging people for the privilege of getting that via the Creation Club.
They’d have to completed rework Starfield from the ground up. It’s like a game from twenty years ago at the moment. I can’t see them doing that. At least Cyberpunk had a framework that could be built on and patched up.
If so, get back to work faggot. Maybe if you actually made games instead of bitching on the internet and making youtube videos all day you wouldn't have to consistently ride Fallout 1 for relevance.