Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

  • 🇵🇦 Nuestro primer dominio localizado está en español en kiwifarms.pa. Our first localized domain is on Spanish on kiwifarms.pa.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Favorite GTA?

  • Grand Theft Auto

    Głosy: 68 2,3%
  • Grand Theft Auto: London 1969

    Głosy: 61 2,1%
  • Grand Theft Auto 2

    Głosy: 118 4,1%
  • Grand Theft Auto III

    Głosy: 234 8,1%
  • Grand Theft Auto: Vice City

    Głosy: 824 28,4%
  • Grand Theft Auto: San Andreas

    Głosy: 1 168 40,2%
  • Grand Theft Auto: Advanced

    Głosy: 14 0,5%
  • Grand Theft Auto: Liberty City Stories

    Głosy: 81 2,8%
  • Grand Theft Auto: Vice City Stories

    Głosy: 81 2,8%
  • Grand Theft Auto IV

    Głosy: 758 26,1%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Głosy: 226 7,8%
  • Grand Theft Auto V

    Głosy: 421 14,5%
  • Grand Theft Auto: Online

    Głosy: 105 3,6%
  • My Mother's My Sister!

    Głosy: 337 11,6%

  • Łączna liczba głosujących
    2 904
I can’t believe you guys are so assblasted about an incredibly reasonable price on the most ambitious and most expensive video game ever made.
Squadron 42 is supposedly releasing this year. Its a billion dollar game and until this year it has cost 40 dollars. Influencer press event for it in october.

The consumer expectation during the golden age was that fully digital games would drop the price of the game below 50 dollars. That rarely happened with AAA but they kept the price at 50 and 60 for the longest time. They are still making money hand over fist. Even if the price of entry was 20 dollars they would make immense profit. Gta 6 release is like the messiah returning. It would and will outsell tes6 and half life 3. Potentially both combined. All game release windows have budged aside nervously to make way for the shadow its possible release left on the market even before a new release date was given.
 
What about the gameplay? RDR2 was abysmal.
Elaborate. Adjectives can't do anything on their own.
Why else do you think publishers just use cinematic trailers instead of showing anything of merit? This is the kind of reaction people have to something not even showing the core of the product the actual game. I'll predict right now that the game will follow the standard Rockstar structure of missions/activities that they have been repeating for over 20 years now, but with what ever little extra details. Tons of Drumpf jokes, and safe humor to not offend anyone except those evil white supremacists. The masses will cry out it's the most innovative complex game made.
Even if I wasn't actively speaking with people who make content for GTA and have extensive technical knowledge on it, it only takes someone without a disigenuous attitude to see that this is a massive leap from the previous games. Besides, I'm not the one making empty assumptions on how the game will play out based on nothing.
 
I bet thisll go one of three ways
1. Massive runaway success like the others, Take Two rolls in massive cash flow from consumerist trust in their brand and studios and setting a new standard for videogame development and pricing practicies
2. They make a lot but not as much as they promised the investors. The media and Take Two will say the game did amazing and beyond expectations but because of the enshittification of the game due to the current game development scene, GTA 6 will slowly peter out and theyll lay off a chunk of the studio to make up for costs
3. The game does good at first but quickly sinks as only the upper escalation of consumers want it or can get it (people like extreme diehard fans and streamers) because of the pricing and reluctance of buying new games. Take Two falters and it starts sending ripples through the industry
My guess is #2.

It’s Grand Theft Auto, there’s absolutely zero chance it’s going to do poorly, but I dunno… I’ve just got a gut feeling that there’s no way this game is worth the wait. And I say that as someone who feels like Rockstar has a pretty good track record; the classic GTAs are kinda dated now, but still good fun, GTA IV is one of my all-time favorites, both RDRs and Max Payne 3 are pretty good.

However, I really didn’t care for GTAV. The writing/setting/characters were bland as fuck despite obviously having a ton of time and money put into them. Really, the whole game just feels overblown yet half-baked at the same time. Piles of weapons and cars, three different playable characters, yet sitting here right now, I could not begin to tell you what happens over the course of the game. Niko, John, Arthur, and Max all have clear motivations and arcs as characters, and their situation and circumstances change as their respective stories progress. Michael, Franklin and Trevor are forced to do heists by corrupt feds, until they say “Fuck that” after an arbitrary amount of time, then kill them. Aside from the part where Michael lives with Trevor and the ending, basically nothing happens throughout the entire story. GTAO is just a milking machine for kids with daddy’s credit card and the kind of retards who play microtransaction-laden sports games.

It’s strange though, RDR2 has some issues with hand-holding and the occasional bit of weak writing (mainly Arthur being unusually progressive for the time period), but by and large seemed like it was made by people who had a vision and gave a shit about what they were making. It had good themes about life and death, the passage of time in both people and places, how life can be both wonderful and terrible when people band together, all interwoven and placed in a visually beautiful representation of the Old West. GTAV just felt like keys being jingled in my face made of swearing and cuhrraazzy hijinks for a couple dozen hours. And RDR2 came after.

I just don’t know, it really could go either way. What I can say though, is that the success or relative failure of this game will determine the fate of Rockstar going forward. If this game is sucks, but is a financial success because of shark cards (or whatever) then Take Two and the industry as a whole will take all the wrong lessons from this. If that happens, mark my words: If this game isn’t a crash-causing failure, the next one will be.
 
Discs have been a lie for a while now, compounding the utter retardation of anyone who buys the PS5 Pro in the first place and decides to purchase the physical disc drive thinking it's "pro-consumer". A hundred dollars for cosmetics, I fucking hope this is another Cyberpunk 2077.

EDIT: "I fucking hope this is another Cyberpunk 2077" meaning I hope it's as broken as that shitshow people continue to glaze for whatever reason.
 
Ostatnio edytowane:
The caveat nobody is paying attention to is that GTA VI is the only game in modern history that looks like it has earned the $80 price tag.
Nigga how does something "look" like it justifies that high of a price tag when we have seen literally no real gameplay demo? If there was any justice in the world this is where their "marketing strategy" would bite them in the dick but I guess there are plenty of retards with money who are more than happy to preorder a $80 game based on a mashup of cutscene footage. That's like preordering an Assassins Creed slop game just based on the cinematic trailer.

Everybody has forgotten about GTA V and RDR2's pre-order bonuses. This time around you get one outfit and one haircut for each protagonist, one car, one property, and two weapon skins, at no extra cost.
Apples and oranges. GTA V had like 3 vehicles locked behind the preorder and you got a couple of the weapons that were already in the game but got them for free. RDR2 had a player mission and a horse.

This is more like if you could only use the Valentine gun shop in RDR2 if you preordered or could only access Franklins mansion in GTA V after preordering, which is so laughably greed oriented it could only have been thought up by a desert tribal descendant.

What would even be the point of a disc version? It would ship with the 1.0 version of the game which we can't even expect to be finishable. What was the last AAA game that shipped and didn't need a dozen patches in the first month to fix the bugs that the useless vibe coding jeets are literally too stupid to catch? And we know the base game is gonna be a minimum of 200 gigabytes. COD babies tolerate inflated storage space so we know rockstar goyim will too. It would have to be multiple discs.
This is something a lot of people aren't familiar with, but there are huge swaths of the country where there is either no good Internet or it sucks ass. Having a game contained on a disc that can be played day 1 without downloading shit should be the standard everywhere.
Aside from that it also provides a base game that you can always reinstall to its day 1 content - the digital versions of past GTA games have all had their soundtracks fucked with for example due to copyright licensing. That's extremely fucking jewish and a garbage practice and effect of copyright faggotry. Having a disc version though, you actually still have access to the entire set of content from launch.

There is also the fact that if the ~700 gb leaked file size is true, a disc version, even if split to multiple discs like with RDR2, mitigates the impact of that. With more than half the dev team being shit covered jeets from rockstar India, you know it's going to have a ton of bloat too that will only increase with the updates (which will be required to continue playing your digital copy).
 
If the price was rockstar's collective cock you'd all suck it
I'm giddy with glee tbh, it's even more egregious and blantantly greedy than I could of imagined.

I've been saying for years it's gonna be garbage, cost way too fucking much, and ultimately just be GTAO2 (which GTAO is already pure dogshit to begin with). Then they go and far as we can currently tell, make GTAO2 a seperate purchase, on top of the big "fuck you" of all the deluxe edition features.

The levels of "fuck the customer" on display here are astounding. Everyone who didn't jump ship when the signs have been there for 13 fuckin' years deserves this treatment, quite frankly.
 
Please show me the last video game you bought on a disc. PC only obv no one cares about console poors.
Rhetorical or not, that's an interesting question just from the trip down memory lane alone. If we're talking newer-ish games then I think it's Portal 2, back in 2011, and that's only because of some weird Amazon deal where it was significantly cheaper than directly from steam at release (it was for an entire packaged disc and not just a code). I'm not sure how much of the actual game was on the disc, though I do think it was almost all of it. I still buy older games I missed out on back when, that are not on any digital platform, most recent are Heretic 2 and Stranglehold (the John Woo TPS).

I've chugged the digital kool aid pretty good but I know I'm hardly alone, and things just don't work like they used to. In fact I'm not even sure I even have an alternative. I'm too lazy to look it up and see if some autist has compiled a list of games on PC that were sold on disc and still work directly off the disc alone with no internet connection. I suspect in the last decade or even more that that list would be pretty small.

EDIT: I thought to ask the AI autist at google, for AA and AAA games. Copy and pasting its answers is a trainwreck but according to it, nothing in the past five years has been released that will work off a disc with no internet connection. Going back ten years, Witcher 3 is the only one that doesn't need any kind of connectivity. GTA5 and CoD Infinite had full installs but needed to call in.

All that said, I've never been console person, but I've always associated consoles as one part and the game (disc, cart, whatever) as the other part, so that side of the gaming world might have a different viewpoint on discs.
 
Ostatnio edytowane:
I can’t believe you guys are so assblasted about an incredibly reasonable price on the most ambitious and most expensive video game ever made.
a587a26ec493979ecd06994a02167b20b62d64c7055dc7982a52204f9256191a_1.png
 
If you want ambitious AAA projects to exist, they need to make money. I’m not a GTA fan exactly and probably won’t be buying the $100 version on day one, but I want there to be space in the industry to do huge, ambitious projects.

Considering big release games in 1995 cost $50, and adjusted for inflation that’s about $110 now, and on top of that this is the most expensive development for any game in history, I’d say you’re getting a deal. I’m surprised the base price isn’t $100 tbh.
I don't think this games budget is because of innovation rather than the fact it has been in utter development hell with multiple restarts since before RDR2's production, music licensing costs, and other frivolous bullshit that bloats the budget. Now for a real question, explain to me what is so innovative or ambitious about GTA6 that sets it apart from other titles let alone what they've actually shown to reinforce this notion? I'll bet my bottom dollar that all the mission structures will be the same as they always have since GTA3.

Also to try to claim that more money = good product is ludicrous, if that was the case then Star Citizen would be the greatest game of all time on that notion. More innovation in the industry came from limitations than anything, now a days graphically we have heavily depreciating returns on fidelity, and with how commercialized the industry is innovation is not a key desire. Rockstar has not evolved in its gameplay structure in 25 years, they won't be doing that for GTA6 they don't have to.


As expected also the inflation defense and price point claims. Games back then were actually in the 30-50 dollar range for CD based consoles. Cartridges are not equitable to modern day costs of production because back then the medium was actually limited and expensive to produce with set production runs for carts. Aside from this wage growth to inflation has not been equitable in such a timeframe. Data in recent times got heavily skewed from the pandemic 2021/2022 which many people like to point at as proof that it has kept up, but this is a complete anomaly because of pandemic spending on certain services.
 
Please show me the last video game you bought on a disc. PC only obv no one cares about console poors.
Having access to physical games that I can run any time without network access from the comfort of my sofa is one reason I still play so much on consoles even after building my own PC. PC gaming was much more kino when it used disc versions and I lament that there are so many great old PC games that you can't even play anymore unless you do have a disc drive which isn't even the standard anymore because of the gay push to digital.
 
Wstecz
Top Na dole