Unpopular Opinions about Video Games

*shrug*

Once I had save states, I found Zelda 2 a lot of fun. The fact it had "lives" was the only real bullshit about it IMO.

I get why todays Nintendo fans hate it and all though. Nintendo is known for baby games these days with shit like Animal Crossing.

Then again, maybe my general dislike of what Zelda has become may have something to do with me enjoying the least Zelda game in the series. Might be also why I actually enjoyed Breath of the Wild while a lot of people bitch it isn't "Zelda".
 
The first quest of Zelda 1 is certainly beatable with the materials that came with the game (a map, etc).
Bullshit. The first quest crushes all other Zelda games in terms of difficulty finding stuff. No cracks in walls, no obvious doors to be bombed. You have to think in terms of bombing every wall or burning every bush, just to find what you need.
 
Bullshit. The first quest crushes all other Zelda games in terms of difficulty finding stuff. No cracks in walls, no obvious doors to be bombed. You have to think in terms of bombing every wall or burning every bush, just to find what you need.
IIRC the game (depending on region) came with a map that directly showed all the hidden places on the map.

Then again it was also common to have shit intentionally locked away so people would buy Nintendo Power, but that was only available in North America.

I remember there's a map from some version of Zelda that gave all the locations to the hidden areas. I dunno if that came with the game or if it was from a magazine. But it was two sided.
 
Bullshit. The first quest crushes all other Zelda games in terms of difficulty finding stuff. No cracks in walls, no obvious doors to be bombed. You have to think in terms of bombing every wall or burning every bush, just to find what you need.
Yeah, and that's what we did. Torch every bush, one by one, a nightmare until you got the other candle, then bomb and push everything. That was no problem. Not even the maze was a problem, it just took time through trial and error. Second loop was harder but as a player you were prepared for it.

The problem was figuring out the flute and the dried out pond, I remember that somehow being the hardest part of the original Zelda.

A game that was much harder in an obtuse way was Metal Gear. It had mechanics that other games didn't so what seems obvious now(call [x] outside empty room to make the [rocket launcher?] spawn in there) was not so obvious.
 
God damn I hate these muh wholesome chungus feel-good soft squishy kindergarten turmblr-art indie games so much. I want to go on a rampage whenever I see shit like Celeste and Stardick Valley pop up in steam.

And it's not just games, but it's all media that falls under this gay ass category. I'm absolutely tired of seeing it.
 
God damn I hate these muh wholesome chungus feel-good soft squishy kindergarten turmblr-art indie games so much. I want to go on a rampage whenever I see shit like Celeste and Stardick Valley pop up in steam.

And it's not just games, but it's all media that falls under this gay ass category. I'm absolutely tired of seeing it.

Even as someone who loves Celeste, although largely for the top-tier platforming gameplay, I feel this. It feels like it's pandering to the most annoying kinds of people.
 
I remember getting stuck in the Original Phantasy Star for a week so I wound up getting severely over leveled and then finding the solution on how to exit the area by accident.

It was almost like the challenge in final fantasy 7 by reaching 99 in the tutorial area.
 
Honestly as a console fag is there any good isometric RPGs
Wasteland 2 and 3 and Divinity: OS2 have console releases.
Pillars of Eternity too, though the first one isn't turn-based. Pathfinder: Kingmaker has a turn-based mode.

And then there's Disco Elysium which is isometric and an RPG though it might not be exactly what you expect from the genre. Great game though.
 
Wasteland 2 & 3 and Pillars of Eternity 1 & 2 are all on Game Pass if you have that.
And I suppose Gears Tactics too, though I haven't played it.
Gears Tactics feels too dumbed down compared to the other. Have yet to play Wasteland 3.

Want an unpopular opinion: Counter-Strike: Source was the best iteration of Counter-Strike, with 1.6 nearby.
 
Yeah, and that's what we did. Torch every bush, one by one, a nightmare until you got the other candle, then bomb and push everything. That was no problem. Not even the maze was a problem, it just took time through trial and error. Second loop was harder but as a player you were prepared for it.
I don't recall there being too many random arbitrary things that were actually required for progress in the first quest, at least if you RTFM. Other action adventure games of the era are much more cruel.

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God damn I hate these muh wholesome chungus feel-good soft squishy kindergarten turmblr-art indie games so much. I want to go on a rampage whenever I see shit like Celeste and Stardick Valley pop up in steam.

And it's not just games, but it's all media that falls under this gay ass category. I'm absolutely tired of seeing it.
don't play them then?
what I mean with that there's a reason they exist, but at the same time you get people going against the grain on purpose like it happens with every popular thing. just play something like grime or song of iron or any of the other games with a non-cutesy artstyle.

Honestly as a console fag is there any good isometric RPGs
time to get a pc (or steam deck.. :>), feels like every 3-4 indie released these days is a TRPG. can't really see something like wartales or solasta ever appear on consoles.
 
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