Unpopular Opinions about Video Games

One thing that was slightly irritating about Silent Assassin, Contracts, and Blood Money (I can't remember if Codename 47 also did this or not) was that you couldn't put shit on hold to check the map, everything continued in real time
I hated that when I played Silent Assassin as a kid, but looking back, it was pretty great. I still remember checking my map to plot out my approach during the party mission, only for the guards to shoot at me for standing still for too long. My rating ended up being spree killer because I killed every witness. And my dad got run over by a bus while checking the map in Moscow :story:

I really wish the World of Assassination trilogy made the difficulty settings more granular and customizable. I'm bad enough that I usually play on normal and save scum, but I find myself missing the real time maps, extra suspicious guards, louder suppressors, etc. I also didn't like most of the changes from 2016 to HITMAN 2's Master Difficulty. I enjoyed the extra wrinkle of making items like screwdrivers and crowbar suspicious outside relevant disguises.

When ioi returns to the franchise, I hope they make those sorts of things individual toggles in the next game. Sometimes I just wanna see how hard 47 actually works for these kills.
 
Atlus effectively killed Shin megami tensei and I'm fine with it, out of the 7 new persona projects we're supposed to be getting they effectively adapted the SMT combat system but without any of the bullshit that dragged SMT down.
 
Atlus effectively killed Shin megami tensei and I'm fine with it, out of the 7 new persona projects we're supposed to be getting they effectively adapted the SMT combat system but without any of the bullshit that dragged SMT down.
I liked Megaten but the Persona games getting rid of the bullshit where every enemy could poison, confuse, petrify, enthrall, charm, paralyze, put you to sleep, and had hama and mudu skills with 80% hit rates is a good thing. I played some of the older games and did not enjoy them and I've platinumed every Souls game as well as Sekiro and Nioh 1+2.
 
One thing that was slightly irritating about Silent Assassin, Contracts, and Blood Money (I can't remember if Codename 47 also did this or not) was that you couldn't put shit on hold to check the map, everything continued in real time. I say slightly because it made for a challenge and it was funny to see how some of the symbols reacted when things went down.
I far preferred it to this
 
Anyone who likes Resident Evil Village fell for the mommy milkies meme and are left with a shitty product that is inferior to RE7 and 4. Its basically the series' version of Darling in the FRANXX, carried by meme waifus while the latter half of the product is shit, there are even akin similarities like the shoehorning of aliens and the shoehorning of Umbrella Corp on the near ending, as if we have not learned from RE5 and 6 that following that route is what made RE fall from grace in the first place.
 
Not much else to say. It's redeemed by Ethan's sacrifice. On the whole, though, RE is in a perpetual identity crisis. There's a shitton of contradictions between games, to the point where to have to lobotomize yourself voluntarily.

That's not to say the games are bad, or aren't selling well. It's just that general audiences think RE is a joke because of the movies and boulder-punching.
From what I remember, Village's director, Morimasa Sato (correct me if I am wrong) said that he dumbed down the horror aspect because responses from VII said it was too scary. Hence the game is more action oriented.

Honestly I may as well just stick to Bloodborne if this is where RE is heading.
 
Anyone who likes Resident Evil Village fell for the mommy milkies meme and are left with a shitty product that is inferior to RE7 and 4. Its basically the series' version of Darling in the FRANXX, carried by meme waifus while the latter half of the product is shit, there are even akin similarities like the shoehorning of aliens and the shoehorning of Umbrella Corp on the near ending, as if we have not learned from RE5 and 6 that following that route is what made RE fall from grace in the first place.
What annoyed me so greatly with Village was Capcom totally squandering the setting. I love when games are set in foreign settings and have the NPCs talking in a language I cannot comprehend, Subtitles be damned! Not many games bother to do it, the standout examples are the Stalker trilogy (Ukraine), Max Payne 3 (Brazil), and of course Resident Evil 4 (Spain).

The benefits are so obvious, it gives the game a unique atmosphere, I mean who doesn't love the Ukrainian Stalkers sitting at campfire with a guy playing the guitar? On an emotional level you feel more connected with the protagonist as you feel like a stranger in a strange land. And after playing the game I love learning online what the hell the guys were saying.

So when RE8 was announced to be set in a Not-Romania I was hyped. Just like RE4 did it could have been a setting that just was its own unique feel. And no I'm not even asking for real authenticity as from my understanding the Ganados spoke in a broken form of Mexican Spanish sounding nothing like Castellan.

But nope everyone speaks regular English in Village. Even Lady Dimitescu couldn't be given a Eastern European accent. Hopefully enough fans feel like me and the mod community will make a Romanian sound pack. Would have really added to the atmosphere to have the enemies grumble in Romanian when they're chasing Ethan.
 
What annoyed me so greatly with Village was Capcom totally squandering the setting. I love when games are set in foreign settings and have the NPCs talking in a language I cannot comprehend, Subtitles be damned! Not many games bother to do it, the standout examples are the Stalker trilogy (Ukraine), Max Payne 3 (Brazil), and of course Resident Evil 4 (Spain).

The benefits are so obvious, it gives the game a unique atmosphere, I mean who doesn't love the Ukrainian Stalkers sitting at campfire with a guy playing the guitar? On an emotional level you feel more connected with the protagonist as you feel like a stranger in a strange land. And after playing the game I love learning online what the hell the guys were saying.

So when RE8 was announced to be set in a Not-Romania I was hyped. Just like RE4 did it could have been a setting that just was its own unique feel. And no I'm not even asking for real authenticity as from my understanding the Ganados spoke in a broken form of Mexican Spanish sounding nothing like Castellan.

But nope everyone speaks regular English in Village. Even Lady Dimitescu couldn't be given a Eastern European accent. Hopefully enough fans feel like me and the mod community will make a Romanian sound pack. Would have really added to the atmosphere to have the enemies grumble in Romanian when they're chasing Ethan.
The tiniest detail fuckups can ruin an otherwise passable game into sheer mediocrity or pure shit.
 
But nope everyone speaks regular English in Village. Even Lady Dimitescu couldn't be given a Eastern European accent. Hopefully enough fans feel like me and the mod community will make a Romanian sound pack. Would have really added to the atmosphere to have the enemies grumble in Romanian when they're chasing Ethan.
Won't that make everyone sound like Vee?
 
Honestly reading about how world tour ( the version of duke 3d I played ) is awful yeah I no longer hold that opinion anymore aside from that I honestly think red dead redemption 2 is cinematic garbage
 
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