Unpopular Opinions about Video Games

On youtube a big Ultima 8 doc just dropped and it made me wonder

Was Origin Systems the original Sega in that people were "fans" of their games but never played them? I have never actually met anyone who has played through an Ultima game but they will glaze them. I have met people who have played some of thr Wizardries, the Bards Tales, but Ultima remains an enigma to me as it is a series that is still talked about as being very important yet none of its footprint seems to really exist

Well maybe Ultima Underworld I suppose, killer third entry I heard WOAH
 
On youtube a big Ultima 8 doc just dropped and it made me wonder

Was Origin Systems the original Sega in that people were "fans" of their games but never played them? I have never actually met anyone who has played through an Ultima game but they will glaze them. I have met people who have played some of thr Wizardries, the Bards Tales, but Ultima remains an enigma to me as it is a series that is still talked about as being very important yet none of its footprint seems to really exist

Well maybe Ultima Underworld I suppose, killer third entry I heard WOAH
The only person I know who played that shit was Spoony. And the decreasing quality of those games broke him by the end.

It's like how almost every self-professed TES expert I meet will praise Morrowind above Skyrim until the cock crows thrice, but these same people played Skyrim for hundreds of hours. Yet the last time I personally saw someone play Morrowind was with my cousin in the early 2000s; he fucked around with it for a bit before ditching it for KOTOR and Jade Empire, where he spent most of his time playing. That is, whenever he wasn't playing Halo, Smash Bros. Melee, or Dynasty Warriors with us.
 
Ostatnio edytowane:
On youtube a big Ultima 8 doc just dropped and it made me wonder

Was Origin Systems the original Sega in that people were "fans" of their games but never played them? I have never actually met anyone who has played through an Ultima game but they will glaze them. I have met people who have played some of thr Wizardries, the Bards Tales, but Ultima remains an enigma to me as it is a series that is still talked about as being very important yet none of its footprint seems to really exist

Well maybe Ultima Underworld I suppose, killer third entry I heard WOAH
They were relatively popular in the 80s and 90s. I played the two Underworld games. PC gaming as a whole wasn't popular, though. Pretty sure Quake was the first PC game to sell a million units.
 
Pirating mods and retro homebrew is okay.

I get why people say otherwise. Indie. Guys got to eat. He can make mods/homebrew full time. etc. But I miss when people did this stuff for fun and shared it, feeding off each others creativity. I don't think Brutal Doom or Kaizo Mario would've took off and had the impact they had if you had to pay 8.99 a month to a patreon or join a private discord server. Let alone paying $60+shipping for some GBStudio game slapped on a reproduction cart.
 
that's silent hill 2 for me and most of 4chan i'm sure
A lot of games are like that. A bunch of it stems from Something awful, 4chan and then of course areas like AVGN and the Nostalgia critic.

Danganronpa was the initial one that caught my eyes but then no shit in real life I was talking to an autist and he was sperging about Sonic and said that his favorite Sonic game was the one back in the day on the GameCube and Xbox. He then flat out said that he wished it was on the Xbox (like modern one, again autistic kid the modern Xbox is the Xbox) because he hadn't played it. So it's like damn, dead internet theory cant account for this retard in front of me.


While sure I can watch a video and deduce a game might be shit to play, or at the very least quite buggy. Like for instance I saw Sonic 06, and I also played the demo. If the rest of the game was like the demo I sure as hell would have been like "wtf is that". But I still know people dont play games like me and on the internet you either have paid peeps who do it as a job and suck at games or turbo autists that go full fucking force with games. Imagine Ullullia if he was a game reviewer giving Bubsy 3D high marks. And if his videos existed back in the 90s showing high level Bubsy action. Would then there be a huge Bubsy 3D fandom of niggas who never played it? I dunno

But on thst topic it reminds me of other games that no one has really played. Like Hong Kong 97 is pure shock shlock. But its nowhere near as hard as the AvGN and other reviews made it seem, at least to me. Hell its just a campy offensive Space Invaders clones and I've played way worse of those on PC. Or you have the N64 version of Daikatana. Like back in the day no one really played that shit, it was rare as fuck and got hammered because of the baggage. But while its not up there with Perfect Dark or Turok it is actually pretty fun and controls super well compared to other n64 games. Budget yes, but I wouldn't even call it a bad game personally. At the time maybe given things like retail price and the Dreamcast being out but that doesn't explain modern reputation persistence. But I can guarantee you in 10 years we will have another round of worst games ever and Hong Kong 97 and Daikatana for the n64 will be on them. And conversely greatest rpgs ever will have like Persona 5 and there is actually a good chance that people making the content for these retrospective, videos and reviews hadn't played the games themselves.
 
Cory Barlog is low to piss and moan about Sons of Sparta. It feels like he's pouting because *he* didn't come up with a Kid Kratos adventure first. Notice how no one else working at Santa Monica Studios is going on a diatribe about the same thing? Well, if they have, then I haven't heard, or read about such comments.
 
The internet meme of people being big fans of Persona, Yakuza and Sonic games but not from playing the games but reading about them on Twitter/reddit and fanfiction sites
A lot of story heavy games are like this. I cant personally get into them cause I really dislike story heavy games. Persona just seems like a clusterfuck of anime tropes and boring JRPG shit. Similar for Yakuza, its just an open world brawler which sucks up time in minigames related to story. Sonic though, the 2d games are good.

This can be attributed to video essay syndrome, when people make a video essay and the game blows up in popularity, so people play an hour of it and claim to be experts on the game. I feel like that has become an actual marketing strat/segment of the game industry and people are going to start catering to these autistic fakes. Games like Funger and to some extent, soulsborne, are propped up on this model. Its gay as fuck and I wish these people are destroyed.

Idk if I said this before but there should be a distinct part of the market, sizeable enough, which develops exclusively for older consoles and tech. Its been the case for places like Brazil where people still play on the SNES GameCube and Wii, a full 20-35 years later but by the Industry not adopting it as standard, we're losing retro tech and skills which come with that tech like optimization, retro design etc. Limitations = innovation shit. There are many people on social media, like Rock Solid, who constantly post about how old games with old graphics and optimization was better than todays slop. Someone should actually capitalize on that.
 
Aware this opinion probably already exists in this thread but I don't get the hype for New Vegas. It is perfectly playable and fun at points but I would not call it the best game ever, or even the best Fallout game (that title goes to Fallout 4 but that's another post.)

The world design is laughably bad. You could tell they really wanted New Vegas to carry the rest of the game since 95% of named locations are around it but everything outside of that is an empty shithole with nothing interesting. They force you to adhere to Highway 95 for the entire start of the game (unless you want to do cheese strats with the shortcut), which causes tons of problems when you need to revisit it later for quests because if you stray from it at all a Deathclaw or Cazador will literally load into existence in front of you just to kill you. Everything is fucking ugly. Everything looks like a shitty low effort Blender sculpt job. There's nothing interesting to see except for the New Vegas skyline at night.

Half of the fun of Fallout games for me is just picking a direction and wandering to see what I can find. In Fallout 3 it was fun exploring bits and pieces of the Capital Wasteland and coming across fun little tidbits and seeing some genuinely really pretty world design. In NV you pick a direction and it's very likely you'll never hit anything unless it's a quest location, or you'll accidentally cross the arbitrary Highway 95 threshold and wind up in some Deathclaw's dead nigger storage because we needed the first hour of our fucking open world game to be fucking linear. I hate Highway 95. I hate it. It causes so many problems for no reason.

Game still has technical problems even after years of patching. Saves just randomly corrupt so I'm constantly paranoid and making multiple saves all the damn time. New Vegas Strip has so many load zones that it totally kills the vibe of the area and makes it look like shit. Animation and voice acting (for most non-major characters) is total dogshit even for the time which kills a lot of scenes that are meant to be dramatic.

Level design in dungeons sucks. No signposting or interesting landmarks. Shitty combat spaces with atrociously large sightlines. There are places outside of New Vegas where you can get harassed by enemies with plasma weapons that are OUT OF RENDER DISTANCE.

Companions should not be able to die, it just makes you reload the game every time Veronica gets her dumb ass killed facetanking a Fiend with a missile launcher.

I don't care that the game had a short development cycle. The developers agreed to 14-18 months and couldn't deliver, that's on them. They took Fallout 3 as a base -- a game that works totally fine -- and somehow introduced fucking constant save corruption into it.

Cass is hot and I'd fuck her.
 
Aware this opinion probably already exists in this thread but I don't get the hype for New Vegas. It is perfectly playable and fun at points but I would not call it the best game ever, or even the best Fallout game (that title goes to Fallout 4 but that's another post.)
the most fun I had with new vegas was just modding the shit out it. I'd get all the tactical weapons mods and armor models ripped from other games. open the geck and replace the armors and weapons with them, tinker with the the levelled lists so NPCs dont have energy weapons and the legion all have guns, all the generic NCR troopers were male etc. I even learned how to use GIMP to change the textures to add camo to models.

Then I'd get damage multiplier mods so getting shot means something and the endless warfare mod that could spawn followers and enemies. have big battles it was great. I'd spawn a whole section of NCR soldiers (who now all look like US soldiers from desert storm with m16s) then do dead money and watch my whole squad get wiped out by the traps. sniping the fiends (wearing balaclavas and opfor armor ripped from mw2) with a squad of NCR rangers (wearing USS gear from resi evil or SAS gear from mw3 can't mind). was so much fun.

I liked mods that made the world less post apocalypse too. pure lore breaking but who cares, fallout lore's shite. just a ripoff of mad max with more buttfucking and niggers.
 
Aware this opinion probably already exists in this thread but I don't get the hype for New Vegas. It is perfectly playable and fun at points but I would not call it the best game ever, or even the best Fallout game (that title goes to Fallout 4 but that's another post.)

Fallout 4 mentioned as best Fallout game, i should just dismiss everything you say from this point on from that one statement already.
The world design is laughably bad. You could tell they really wanted New Vegas to carry the rest of the game since 95% of named locations are around it but everything outside of that is an empty shithole with nothing interesting. They force you to adhere to Highway 95 for the entire start of the game (unless you want to do cheese strats with the shortcut), which causes tons of problems when you need to revisit it later for quests because if you stray from it at all a Deathclaw or Cazador will literally load into existence in front of you just to kill you.
This is just stupid, there's plenty of stuff to find and do in NV, far from being an empty shithole, just by going what locations are available NV(base game) has 545 named locations, whereas F3 has 163.

They do push you towards taking the Highway 95 route, but so what? What's wrong with that? Many RPGs have different level zones spread out over the world map and most games would guide you towards exploring them from low level to high, and then allowing you to choose otherwise in a repeat playthrough, that's better game design than having all enemies level with you (Oblivion).
Also, "straying" from the highway, how far straying we're talking about here? You act like taking 2 steps to the left from the established route will drown you in Deathclaws, you're just blowing everything out of proportion to make things look worse than they are, come with actual arguments and examples of those things happening.
Everything is fucking ugly. Everything looks like a shitty low effort Blender sculpt job. There's nothing interesting to see except for the New Vegas skyline at night.
This can be leveled at F3 as well, it's no less ugly than NV, but i would agree that it's ugly compared to anything coming out at the time.
Half of the fun of Fallout games for me is just picking a direction and wandering to see what I can find. In Fallout 3 it was fun exploring bits and pieces of the Capital Wasteland and coming across fun little tidbits and seeing some genuinely really pretty world design. In NV you pick a direction and it's very likely you'll never hit anything unless it's a quest location, or you'll accidentally cross the arbitrary Highway 95 threshold and wind up in some Deathclaw's dead nigger storage because we needed the first hour of our fucking open world game to be fucking linear. I hate Highway 95. I hate it. It causes so many problems for no reason.
Again, plenty of things to explore and find on the route to New Vegas through Highway 95, and those that manage to get through the dangerous route can explore basically everywhere.
Game still has technical problems even after years of patching. Saves just randomly corrupt so I'm constantly paranoid and making multiple saves all the damn time. New Vegas Strip has so many load zones that it totally kills the vibe of the area and makes it look like shit. Animation and voice acting (for most non-major characters) is total dogshit even for the time which kills a lot of scenes that are meant to be dramatic.
This is fair, it's by far the worst thing about NV. I'm not particularly bothered with Vegas having a lot of loading zones, it's more the map is so fucking obscure in pretty much all (post 3)Fallout games that i can't make heads nor tails of them, and i've had quite a few moments trying to find the right doorway to the other zone because the quest marker points to the wrong place.
Level design in dungeons sucks. No signposting or interesting landmarks. Shitty combat spaces with atrociously large sightlines. There are places outside of New Vegas where you can get harassed by enemies with plasma weapons that are OUT OF RENDER DISTANCE.
This is subjective, i personally prefer it when the location looks like a real place, not something designed to loop you back to the entrance like Skyrim does, it's illogical, repetitive designs that often lead to you getting the same map layout copy pasted over more than half of the locations, it's boring.
Getting shot by enemies outside of render distance is also a F3 problem, not excusing it, but not a NV exclusive issue.
Companions should not be able to die, it just makes you reload the game every time Veronica gets her dumb ass killed facetanking a Fiend with a missile launcher.
Skill issue, maybe don't use the dyke then.
I don't care that the game had a short development cycle. The developers agreed to 14-18 months and couldn't deliver, that's on them. They took Fallout 3 as a base -- a game that works totally fine -- and somehow introduced fucking constant save corruption into it.
Agreed, it's something they should've worked on it for longer, and not make deals that they couldn't deliver on.

Ultimately the love for NV over F3 is that the game is closer to the spirit of what Fallout was all about, where exploration and choices made by the player in a post apocalyptic world had effects on the people in it, rather than a murder hobo dungeon runner with "get me 5 bear asses or go to this dungeon and kill this and that" quests, which is more Bethesda's sthick, the npc's and factions are more fleshed out, they've got more realistic motives and behave normally, in Fallout 4 the people act weird, like they haven't been living or adapted to life 200+ years after the nuclear apocalypse, it's not normal to talk like a 21st century urbanite with the sensibilities of one when 200 years of wasteland life has gone by, they'd be closer to acting like tribals more than anything.

Like can you tell me what the point was for the Institute to make androids or synthetic humans with free will, just to treat them like working robots, when they already have those who could do EVERYTHING that these synths are made to do? for the EVULZ?
Bethesda's worldbuilding(Lorewise) is just shit, and Obsidian's was not, they put in the work to let their world make sense within the setting, the factions have goals you'd expect them to have in that setting, the npc's talk and act in a way that makes feels appropriate to the place they live in.

Fuck i could go on and on as to why NV, with all it's flaws, is still so much better than anything Bethesda made.
 
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