Unpopular Opinions about Video Games

Either way the story of Bayo in general is very messy, even in 1 motivations are a bit more convoluted than they probably should be for an action title.
Yeah the writing has unfortunately never been the series' strong suit, as much as I love 1 it doesn't explain things very well.

But I think the bigger issue is they don't develop their relationship at all after the first game. The first game has them start off as enemies and towards the end there's a nice scene between them where Bayo remarks how reliable Luka has become and of course he helps save the day more than once.

But in 2 he's flanderized to be a klutz, his development as a character is completely gone and Bayo literally kicks him into space team rocket style as a comic relief bit. 2 and 3 undermine everything 1 tried to setup but then at the final moment pretend as if they had been growing closer.
Also sadly true. 1 sets them up the most with the obvious indication that they've become fond of each other by the game's end, but then 2 comes along and turns Luka into bumbling comic relief who barely does anything, bizarre decision there. There's the excuse that each game takes place in a different universe (which I maintain is a dumb retcon) but the switch up on their dynamic between 1 and 2 really screwed things, that and the "save Jeanne" plotline are what made all those idiots think BayoJeanne was canon.

Then 3 trying to push that they were always destined to be together with the multiverse shit really just made the whole thing a mess. I like Bayonetta and Luka as a couple, but I can't defend how horribly written their relationship is in 3 or fault others for not liking it.

Luka's writing in 3 is perplexing in general, a throwaway line about fate in the first game has been recontextualized to be his entire character, saying how he's destined to chase after mysteries or... something??? And Origins really doesn't help clear up anything about Luka's new retcon to be a faerie. Luka as far as we knew, was human. His father was his main motivation in the first game, until he found out the truth.
Kamiya fumbled Luka so hard. Him being part fae was an absolute asspull that was never once hinted at prior to 3, he was always meant to be a regular loser of a guy in contrast to how amazing Bayonetta is. So many of the pointless segments of Viola chasing after Luka could've been replaced with actual development for him and/or more moments between him and Bayonetta to make them more believable.
 
Kamiya fumbled Luka so hard. Him being part fae was an absolute asspull that was never once hinted at prior to 3, he was always meant to be a regular loser of a guy in contrast to how amazing Bayonetta is. So many of the pointless segments of Viola chasing after Luka could've been replaced with actual development for him and/or more moments between him and Bayonetta to make them more believable.
Its worth noting Kamiya didn't direct 2 or 3, he still worked on the other titles but blame can't be placed on him for their faillings (or successes).
There's the excuse that each game takes place in a different universe (which I maintain is a dumb retcon)
Absolutely, especially when 1 and 2 exist in a closed time loop. One of the few strengths of 2's writing is how it fleshes out Balder as a character and explains why he's evil in 1.

Also while I left a lot out on my post cause there's no way I can go into everything across 4 games I want to also add, playing Viola sucks, the parry is too precise in a game where enemy attacks are so vague, her moveset is way too small compared to bayo's 15 or so weapons and the decisiom to make Cheshire completely RNG/AI based is just baffling.

Also the enemy designs of 3 are completely uninspired, they're terrestrial enemies to fit into the triangle of heaven, hell and earth. But I've no clue what these teal blobs are meant to be. They're all named after different cloud types for some reason? Are they based on storms? I don't get it.

I do however like the Fae designs in origins, and in fact, the gameplay of Origins is fantastic, I don't want to spoil the main gimmick of it but people really should play it.
 
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Speaking of... a core theme of the first title was perspective, about how we view heaven and hell and how the porcelain skin of the angels is covering up a facade. Or how humans can't actually see the angels. There's ideas there that don't really get fleshed out too well, but they're completely lost in the sequels. This is all plot/writing stuff and honestly it's the part I care about the least when it comes to these games.
The ONE aspect I like about Bayonetta 3 is that Bayo has white accents on her outfit, reflecting her parents being both a Witch and a Sage. If that was an intentional reference to Balder, that's incredibly sweet.
"just once call me....Daddy..."
My heart :heart-full:

I was horrified to see they abandoned the religious aspects of the enemies in Bayo in favor of vague science fiction enemies that have so much less personality.

Like imagine an alternate universe where Bayo 3 is about Bayonetta and her daughter fighting twisted hindu monsters a la Asura's Wrath. It especially stings because Bayo 2 introduced the infernal demons which were also unique and fun to watch, but we abandon that in favor of these terrible bland blue man group enemies. One of my favorite background noise things on youtube is to watch boss fight compilations for games, it's fun to me. But Bayo 3 cannot hold my attention, all the bosses look the same. Singularity is especially bad because we are meant to believe it's powerful enough to kill all three bayonettas, despite each one killing a god.

This isn't an unpopular opinion but I rarely see it discussed, and I think Platinum abandoning the original art direction in favor of these enemies shows little regard for how clever the original idea was.
 
The ONE aspect I like about Bayonetta 3 is that Bayo has white accents on her outfit, reflecting her parents being both a Witch and a Sage. If that was an intentional reference to Balder, that's incredibly sweet.
"just once call me....Daddy..."
My heart :heart-full:

I was horrified to see they abandoned the religious aspects of the enemies in Bayo in favor of vague science fiction enemies that have so much less personality.

Like imagine an alternate universe where Bayo 3 is about Bayonetta and her daughter fighting twisted hindu monsters a la Asura's Wrath. It especially stings because Bayo 2 introduced the infernal demons which were also unique and fun to watch, but we abandon that in favor of these terrible bland blue man group enemies. One of my favorite background noise things on youtube is to watch boss fight compilations for games, it's fun to me. But Bayo 3 cannot hold my attention, all the bosses look the same. Singularity is especially bad because we are meant to believe it's powerful enough to kill all three bayonettas, despite each one killing a god.

This isn't an unpopular opinion but I rarely see it discussed, and I think Platinum abandoning the original art direction in favor of these enemies shows little regard for how clever the original idea was.
They still show up in secret fights but its obvious why they didnt reuse them as much as 2 did since Bayo 3 is focused on fights against singular larger enemies to match your summons and make you use them more.
 
It’s worth noting Kamiya didn't direct 2 or 3, he still worked on the other titles but blame can't be placed on him for their faillings (or successes).
The thing is that he was absolutely still involved as supervisor and had this attitude that things turned out the way they were always meant to be when that clearly wasn’t the case with the sloppy retcons. It wasn’t even until a few years ago that the Switch version of 2 got a patch in the prologue where it outright states it takes place in an alternate timeline, with Kamiya claiming it was “always supposed to have been there” and they just happened to forget about it until years later. Yeah, okay.

playing Viola sucks, the parry is too precise in a game where enemy attacks are so vague
The one side mission where you have to defeat all the enemies with just her Witch Time is bullshit, I don’t even remember if I managed to pull it off.

Singularity is especially bad because we are meant to believe it's powerful enough to kill all three bayonettas, despite each one killing a god.
I’m not sure what they were thinking when they decided to make the big bad an AI of all things when we got gods in the last two games, and an uninspired villain sue one at that. To say nothing of how exhausting the final battle with him is with all its phases.
 
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The one side mission where you have to defeat all the enemies with just her Witch Time is bullshit, I don’t even remember if I managed to pull it off.
I didn't bother with most of her side missions, I found her so annoying I just brute forced my way through her levels as quickly as possible.
I’m not sure what they were thinking when they decided to make the big bad an AI of all things when we got gods in the last two games, and an uninspired villain sue one at that. To say nothing of how exhausting the final battle with him is with all its phases.
It reminds me of Dragonball. You have Goku beating the devil, becoming stronger than the actual God of that universe, and the only way Toriyama could think to raise the stakes was to introduce aliens. And then once Frieza was dealt with the next big villain was... robots.

I feel like a hybrid race would have made more sense. In the first game, she's fighting angels. In the second she's fighting demons as well. Maybe a rogue sect wants to get rid of Bayonetta and decide to team up and pool in their resources with new hybrid angel and devil creatures. And then Bayo gets some angel summons as well to help her or have Luka get some angel summons if you want to intertwine them.
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?

"It's da bideo games" Get back in bed grandpa. Video games are not the problem and anybody trying to blame them is either an actual retard or a malicious actor.
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
Wait a minute, is that THE Geraldo Rivera that had a TV show on Fox?

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I sure do miss these boomer takes on video games being the cause of violence in the world.
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
"i'm guessing nobody wants to be an elite" bitch you PLAY as an elite for half of 2 and its fuckin badass you can turn fucking invisible while chief only gets a shitty flashlight go lock yourself in capone's safe grandpa gtfo
 
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Wyświetl załącznik 7924319

Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
I really love this post. It is a refreshing bad take. It makes me nostalgic for the era where everyone on the internet was loosely libertarian in an earnest, live and let live kind of way. I wish the world was as simple as it once was where this was the worst anyone had to worry about. Now its all trannies and shootings.
 
The thing is that he was absolutely still involved as supervisor and had this attitude that things turned out the way they were always meant to be when that clearly wasn’t the case with the sloppy retcons. It wasn’t even until a few years ago that the Switch version of 2 got a patch in the prologue where it outright states it takes place in an alternate timeline, with Kamiya claiming it was “always supposed to have been there” and they just happened to forget about it until years later. Yeah, okay.
He worked on it, but he wasn't the director, the most important role on the team. Like how Shinji Mikami worked on RE2 as an oversight role and you can very clearly see it's a Kamiya game. Same with RE4 which became DMC1 because of Kamiya's distaste for horror and love of traditional action games. It just doesn't make sense to blame Kamiya for what happened to any of the other Bayo games, he was a consultant at best, and was actively directing his own game project GG.
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
The first Halo game came out when Rivera was 58. Somehow I doubt he knows anything about vidya.

It's too bad nobody in the mainstream media is going to theorize that Robinson's sexual deviations had anything to do with what he did.
 
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Is it really that surprising that a kid who spends hours every day in front of a TV pretending to be Halo and thinking eh's "a pretty cool guy" will eventually go and try to act like Halo in real life?
It all started with Doom. If Doom never came out, Columbine would have never happened, 9/11 would have never happened, and COVID would have never happened. Bring me the heads of Romero and Carmack.
 
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