If Gamescom 2025 has shown, even modern gayming can't do cinematics right. For all the harping of vidya wanting to be more cinematic, most cinematic trailers lack pacing. There is too much dialogue in the middle of the fight and things keep moving FAST instead of allowing the audience to parse what the fuck was said and shown, leaving the audience with little room to imagine what will happen. Compare the World of Warcraft Midnight cinematic to Warlords of Draenor, Dawn of War IV cinematic to Dawn of War III or the Arknights: Endfield cinematic to Armored Core 6. Its a literal night and day difference. Even indie reveals act like this and I'm fed up with trailers with a lack of energy.