🌟 Internet Famous Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

Which will happen first?

  • Jason Hall finishes developing his game

    Głosy: 38 0,7%
  • YandereDev finishes developing his game

    Głosy: 603 10,7%
  • Grummz finishes developing his game

    Głosy: 150 2,7%
  • Chris Roberts finishes developing his game

    Głosy: 171 3,0%
  • Cold fusion

    Głosy: 2 090 37,0%
  • The inevitable heat death of the universe

    Głosy: 2 590 45,9%

  • Łączna liczba głosujących
    5 642
This is disrespectful to yanderedev
I would like to point out just how low the bar is here. For all his faults, I don’t think Alex every claimed anywhere near the experience Mald lies about as far as programming, and even then at least Yandere Simulator is a 3d Game, albeit one made of totally not stolen assets, instead of Pixel Art Indie Game #8675309, and thus is probably harder to code (idk, I haven’t worked on code since High School…)

At least Alex can also release updates in a somewhat timely manner, even if they break the game even further. Mald can barely do the bare minimum to keep his game from being auto labelled abandonware.

How the fuck does one make YanDev look competent?
 
This is disrespectful to yanderedev. While he was lazy, and weird I believe he ACTUALLY had some competency coding compared to jason. Like seriously, its a 3d game, it had some degree of stealth system, actual 3d animations, physics..... It wasn't ENTIRELY crap

I refuse to believe jason is as good as that
I've seen the nested if / else statements and if you put a gun to my head and told me to choose between "we put everything on ONE array" or "maximum spaghetti" I would tell you to pull the trigger.

All the 3d rendering and stuff will be built-ins yanderedev got "for free" with whatever game engine he's using.
 
In fairness the game has been in development hell for so long that JSON had likely only become ubiquitous a few years before he started the god-array
Google-san tells me that both XML and JSON were created in 2001, and JSON specifically had been established enough to have an Ecma International standardization by 2013. And, how long ago did Heartbound start development? 8 years ago was 2017, so JSON was extremely popular and well-known by then. Pretty sure even I knew what JSON was back then (despite me being too incompetent to finish a project) so JSON was certainly well-known among hobbyist game programmers back then.

In other words, the only reason Jason can't into JSON is because Jason is retarded and ignorant.
 
I've said it for years. Games as a service is fraud and anyone who perpetuates that market deserves to go broke, lose their home, and live paycheck to paycheck living in a rundown apartment. That's where most "You will own nothing and be happy" anti-consumerist kikes belong. That, or in Brazil.
Even the most evil favela druglord doesn't deserve to share the same geographic vicinity as a corpo niggercattle.
 
He certainly doesn't want Blizzard to rehire him, given that Heartbound features a hellish office level as one of the first (and so far only) levels in the entire game. He hated working an easy nepobaby office job so much that hell is how he views office work and Blizzard now.

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(video sauce)

Remember how fast he jumped to conclusions with that Apex Legends remote code execution hack live on stage? Doesn't matter that he got everything completely wrong. As soon as something pops into his mind, that thought immediately becomes the truth to him and he has no qualms about vomiting it out to millions. Why? Because narcissists fucking hate having to save face. They fucking hate being proven wrong. But at the same time, they love everything that they can possibly attribute to themselves so deeply and innately. Combined together, they invent bullshit like it's nothing.

So, with SKG, he ended up doing the same thing again. Glance at something for five seconds, do zero research, don't process a single word that anybody is actively saying, then immediately invent a conclusion that makes him look good. People tell him "isn't this tidbit incorrect?" and his ego says "eat my entire ass" out of sheer reflex. Now that it's all biting him in the entire ass, what does he do? Quintuple down like the lolcow he truly is instead of admit "sorry, I misunderstood."

Narcissism is your answer. Deep, deep, deep, deep, deep down in his mind, he cannot sincerely admit fault. He's clearly been like this his entire life, and he'll certainly continue being like this for the rest of his life. Now that's funny.
He did the same during a stream a while back, where he bitched about Matpat misremembering Pirate's name and mislabeling his game as Undertale. Matpat ended up apologizing in a tweet. Jason skimmed over the tweet, and since he already thinks that Matpat was a piece of shit, he falsely assumed Matpat shifted blame to his editors.
He explained this live on his stream, with Matpat's tweet on screen so everyone could realize that he accepts full responsibility of the drama and that Jason was talking utter bullshit. But this didn't matter to Jason. He just continued to explain his false idea of the situation. Like usual, he technically didn't lie, because in order to lie you need to know the truth, but Jason thinks he knows all truths of the univerae. His first brain fart is clearly the truth of the Gospel.

Jason Hall thinks of himself as God.
 
I am a filthy SKG tourist so I had to go search for this because it seems too retarded. Even most jeets can understand json. It's how all the API code monkeys do stuff with their microservices.
I'm sure Mald understands json format just fine he just avoided it for his game in favor of an ever-growing array that has probably become unwieldy and is less "hackable" for Heartbound fans than almost many more reasonable ways of doing it. My guess is he uses an array because it was the easiest way to get started and he didn't think too much about the future.
 
There's another clip where he says "QA isn't dev work"
The best part is him getting off on war stories about calling up Blizzard's customer support to see if they will reveal any sensitive info during the call. Not once he tries to put a spin of a training exercise on it.

When he has a sliver of power, it has to be putting other people down.
 
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Google-san tells me that both XML and JSON were created in 2001, and JSON specifically had been established enough to have an Ecma International standardization by 2013. And, how long ago did Heartbound start development? 8 years ago was 2017, so JSON was extremely popular and well-known by then. Pretty sure even I knew what JSON was back then (despite me being too incompetent to finish a project) so JSON was certainly well-known among hobbyist game programmers back then.

In other words, the only reason Jason can't into JSON is because Jason is retarded and ignorant.
The problem is that he doesn't build modular systems, having 1 script file be the centerpiece of your entire game's logic is the fuckup. Picture making a game with the expectation of creating hundreds of routes whilst requiring each new detail to be added to a single file, which is how he went about doing things. Using something like JSON in this case doesn't solve the issue, you still have a shit system but now it's in a big json instead
 
What's with lolcows and bathrooms.
Malding has the poop gnome.
Rekieta has the bathroom pug.
Chris had his coffee maker in the bathroom.
What makes them do strange things with bathrooms?
 
Look at that. Still going down
1751870150387.webp
 
What most likely is he learned what it is after already having hundreds of entries in the god array and it was too late to fix it so he claims "it's faster" as a cope. In fairness the game has been in development hell for so long that JSON had likely only become ubiquitous a few years before he started the god-array
It's not even faster in any meaningful sense because in Gamemaker you'd just load the JSON and it automatically converts it into structs and arrays, that might even be faster to access but I'm too lazy to run a test. This is ignoring the fact that speed is irrelevant here as checking a variable once every frame or whatever is utterly trivial and takes literal microseconds.l of not nanoseconds.
 
A quick reminder that Animus is a 3rd chapter of the game out of the planned 5
And at the moment is like 6 years in development. Previous 2 chapters took him like 3 years to do.
This nigga will never finish a game. And i don't think he wants to. The only reason he still "works" on it is to not give people ammunition against him.
He's discovered the Yanderedev loophole.
 
found this, regarding swatting. Jason REFUSES to show a police report, making me further suspect the swatting NEVER HAPPENED.

particularly worried about "being doxed further" at 1:25(WUT) Nigga first of all you can't get phonebooked TWICE on the same address, and second of all you can omit shit.



Do keep in mind I've asked like 3 times in this thread for ANY shred of evidence of swatting, and most anyone had was him AFK on the day it supposedly happened. I haven't even seen a report of malicious police calls
 
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You know hes lying because his mouth is moving. Honestly his propensity to lie is astounding. I really wish I could time travel 5 years forward just to see what his legacy is especially if SKG is successful and NOTHING bad happens.

Though I swear to you, the big publishers WILL increase prices and blame SKG just because they can. They wanted 80 dollar games for a while anyway. They will use SKG as a scapegoat BOTH to make more money, AND to slander SKG
On top of habitual lying his "work" sucks. His every game is coded like ass.
 
No stream today, our boy has to RUSH IT OUT THE DOOR
2025-07-07 01_56_27-#streams _ Pirate Software - Discord.webp
Edit because I keep getting messages about it. I'm not the person that did the French flag react. It's one of those Discord Nitro reacts with the animation that plays when you look at the message.
 
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