Unpopular Opinions about Video Games

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Hey look it's one of those guys that insists Clover Studios is the second coming of Christ, and if I say anything bad about The Wonderful 101 he will show up to my workplace when my shift ends and try to fight me in the parking lot.
Wonderful 101 was a crap game. Most of the stuff mikami did post clover was shit, including vanquish. Clover worked because of mikami. And remember you are defending the Nintendo ds here against the clover studio ps2 Wii games, the pos console which has almost no game which has aged well or worth playing in the modern day. I said I would take the PS2 library over the ds library cause the ds library is dogshit and I referenced clovers games as being great despite being relatively indie compared to everything else on the console. Even the best of the ds lineup can't go toe to toe with the mid games of any other contemporary or earlier console, that includes the fucking genesis which had memorable trash like chakan. The worst part of it being the ds was a proto n64 proto ps1, it could've had much better games if it wasn't billed as a casual accessible console and developers gave a shit about developing proper for it instead of putting any hacked out garbage which played like minigames. It could've had a silent hill or ff7 remaster, it could've had something in the vein of vagrant story. Could've even had a good Zelda which will be on par with the best zeldas.
I'm tired of how every Indie game seems to be about depression or death or some other "heavy" topic. Why isn't there an indie game that's just... fun?

I'm also tired of how every indie game has to have quirky visuals. Very often the artstyle alone is a turn-off. 3D Dot Game Heroes for example lost my interest the minute I saw it had that Minecraft-esque style, and I almost didn't play Undertale entirely because the artstyle and character designs put me off. If a game is genuinely good I can get over it, but still.
Blame sjws, blame the auteur emo crowd, blame games journalism. They can only appreciate indie crap if it's "meaningful" or "emotional" ie all about sex drugs depression and death cause that's all they can think about. This is one of the few reasons games shouldn't be considered art because then the audience be infiltrated by the auteur critic types who will force the medium to change to suit their interests which will dilute the medium. The aesthetic thing is mostly cause of budget constraints, sometimes cause of nostalgia baiting.
 
Blame sjws, blame the auteur emo crowd, blame games journalism. They can only appreciate indie crap if it's "meaningful" or "emotional" ie all about sex drugs depression and death cause that's all they can think about.
This has honestly been a thing for a long time, IIRC. I recall hearing that auteurs attracted to bullshit emo concepts have always been a thing in the indie filmmaking world as well, and a lot of novels that got praised highly were woe is me overemotional bullshit.

FromSoftware should have made a sequel to Chromehounds instead of this shit.
While the From Software hate-train is here, I'd like to board:

I personally wish they had made a legitimate follow-up to King's Field and/or Shadow Tower. People like to say that Dark Souls is a spiritual successor, but that's bullshit. The two series have aesthetic similarities but are otherwise completely different. It's like calling Harvest Moon a spiritual follow-up to Illusion of Gaia, and I can only imagine most people who compare KF to Souls have probably not actually played both.

Also, there's a thing that bothers me about the SoulsBorne games (at least the ones I've played or watched videos on)... their general grim, depressing atmosphere. I don't mind that the games are challenging, I just think they're kind of pointless, because even in-story, if you overcome the odds... there's no sense that it accomplishes anything. King's Field was dark too but it always ultimately ended with a sense of optimism and the feeling that you made a difference.

Or, to use another challenging game that's come up in this thread.... yeah Devil May Cry is hard and some of its difficulty is down to bullshit, but its also a game where you play as a fun-loving badass and the story (when it progresses) has you finally righting an ancient wrong and being the one to fill her dark soul with LIIIIIGHT! So even if the mechanics suck, there's still a "joy" factor there that can help keep me engaged.
 
Baldur’s gate 3 was overhyped dogshit.
The AI will often cheat, give itself multiple turns in a row, and sometimes skip your turn on party members that are not stunned or incapacitated. Turning off Karmic dice, which is on by default, is the only way to keep the game remotely playable as it gives the AI damage multipliers and allows it to cheat even more.

The later half of the game didn’t have much thought put into the encounters as Act 1, where it’s far less noticeable. This is the only game where I’ve regularly asked “Ok can I play the game now?”

Even modern fire emblem has a QOL feature to skip to your next turn outside of your units dying. BG3 does not have this even for fights that are 8:1 or larger where the ai cheats and takes multiple moves in a row beyond what the player can.

Not uncommon to lose Isobel in act 2 before the end of the first turn and the Gortash fight was just carpetbombing the throne room with napalm every turn. You’ll never have enough movement distance to attack enemies AND move out of the explosive radius, which gets thrown out every turn and hosed with a huge AOE flamethrower. These dispensers are all over the room and blowing one up is more likely to kill your party than being hit by the explosives yourself.

What was the point of full nudity being a feature in this game? There’s no actual sex in it and the romance scenes just allude that it happened. Are they trying to beat the Japanese in terms of skirting age ratings?
 
Ostatnio edytowane:
Jedi Academy is better than Jedi Outcast.
I love both games, but Outcast suffers from really stupid game choices (Nar Shadda being fucking FULL of goddamn snipers, the stealth section, the puzzle section on the ship, the battle with Tavion on Jedi Master being literally impossible) while Academy smooths out a lot of the wrinkles.
Outcast has a better story, great sections like the training area on Yavin 4, Cloud City, and the final battle, as well as smarter enemies. Academy's missions are too short and lack depth, but being able to customize your force powers and how you look and fight is a major bonus.
But overall I have more fun with Academy. Also, Alora is top tier sith waifu
 
Mortal Kombat peaked with Armageddon and it's been downhill ever since.

Also, having hyper-realistic gore is fucking gross, and the new Mortal Kombat games' insistence on zooming in on that shit with slow-motion shots makes me think that Ed Boon has a serious problem and needs therapy. The PS2 and earlier games have gore, sure, but the graphical limitations make them feel cartoony by comparison, and so it's easy to laugh at them. Watching someone get impaled through the eye with realistic fidelity and slow-motion close-ups just feels wrong.
 
Mortal Kombat has always been a gimmick spectacle series, never an actually good game franchise.
This only became true as it went on IMO, especially when it went 3D and console focused.

I feel like a lot of people forget that absolute dog shit that got pushed out during the fighting game boom that followed Street Fighter 2.
 
This only became true as it went on IMO, especially when it went 3D and console focused.

I feel like a lot of people forget that absolute dog shit that got pushed out during the fighting game boom that followed Street Fighter 2.
After SF2, everything went to shit. Even Tekken before it became known as juggling simulator.
 
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Hey look it's one of those guys that insists Clover Studios is the second coming of Christ, and if I say anything bad about The Wonderful 101 he will show up to my workplace when my shift ends and try to fight me in the parking lot.
They all have a very unique style and gimmick and I want to like them, but I just never actually end up enjoying the gameplay.
 
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