Games Journalism General

They're mad Atreus was a boy? Or Kratos was a man? They lost me.
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I think they're angry about the concept of a father wanting to teach their daughter to defend themselves? If they want to see a mother doing that in a narrative... oh wait that would require these idiots to write a narrative worth a shit which they can't do because they have no experience of anything outside of their metropolitan bubble which includes the local coffee shop and maybe attending an ICE protest.

Ash Parrish mention for @Frosted Snowflakes
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Now this is fucking hilarious, because I don't think the writer was intelligent enough to realize that they implied wives and mothers are not people. And if this is about the stupid god of war game... so what, the character only became a person once they were dead and had no more actual responsibility to their now prior family?
 
This just infuriates me even more because they're really showing they never tried the original playstation trilogy of the game. Kratos was initially painted as a man focused on his job, being a soldier, but as the games progress, they slowly flesh out his deep connection to his wife and his child which made the tragedy of their deaths even deeper, further fuelling Kratos' immense anger and desire for war. The more he got screwed over by the gods, EVERY god he interacted with except for Athena (and even she, in typical Greek God™️ fashion) used him to their own advantages, the more he desired vengeance.
The original trilogy's storyline is wobbly at best when you begin to dig into it (like Zeus directly helping Kratos in the first game, only to be evil in the sequel and I know it's because of Pandoras Box, still), but you're supposed to focus on Kratos and his reactions to the world as a whole. In the third game, Kratos meets Pandora, a construct made by Hephaestus in the image of a human girl, and suddenly all of the softness that existed in Kratos resurfaces when he reluctantly has to save her.
Kratos had lost his humanity during his quest for vengeance but the whole point of his story, aside from revenge, is him accepting and moving on from the fact that he killed his own family.
There's even a call back sequence in the third game where you have to wade through Kratos' trauma while Pandora calls for help, which echoes parts of the ending of the first game where Kratos has to hug the ghosts of his family and protect them from clones of himself.
You're even told by the third game that his wife and daughter are living in bliss in Elysium, that they miss him and that they forgive him for what Ares tricked him into doing.

Yes, by and large the original God of War games have themes of misogyny and extreme machismo, Kratos has sex with beautiful women in all three games and he even callously kills a woman to proceed in a section in the third game, but damnit it's a good trilogy. Flawed, but better than whatever DEI nonsense the Norse games have. And that's without me going into a tirade over how bullshit the portrayal of norse mythology in 2018 and Ragnarok are.
 
A quarter of Obsidian are losing their jobs.
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That also includes their art director of 21 years, Daniel Alpert.
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But what's this in that thread? The former co-founder Chris confirming that Matt Hansen is also gone when correcting some misinfo?
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You might remember him from his greatest hits.
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Welcome home, Matt.
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Might read the article later but this seething headline is kino
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Oldie but a goodie.
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If you didn't know about Drucker, he was involved with bastardizing Nintendo games through their localization dept after leaving SNL, namely The Legend of Zelda: Skyward Sword and Kid Icarus Uprising, cause they needed SNL tier jokes for those I guess? His greatest life achievements are naming Groose in LoZ: SS and a Mario Party minigame. Definition of failing upward.
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Oldie but a goodie.
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If you didn't know about Drucker, he was involved with bastardizing Nintendo games through their localization dept after leaving SNL, namely The Legend of Zelda: Skyward Sword and Kid Icarus Uprising, cause they needed SNL tier jokes for those I guess? His greatest life achievements are naming Groose in LoZ: SS and a Mario Party minigame. Definition of failing upward.
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Motherfuckers like this are the reason why Japanese started considering AI for English localization and allegedly they are already on it.
Hallelujah for that
 
Bad vidya affects me
Layoffs do not affect me
Shrimple as.
Plus the layoffs are a result of corporate greed, not gamers. Majority of game devs get fired once a project is finished. Meanwhile these retards are cheering on the industry at large, rarely bemoaning how the dev working conditions are and then have the GALL to say it's gamers fault when something "bad" happens.
 
Gerstman on his last podcast basically kinda laid out the expectation: these coders are essentially creators and artists and they want big corporations to treat this as a patron/beneficiary type of relationship. They see themselves as the artist or musician who gets picked up by a rich benefactor to just idle their days away to create.

Issue is that patron/beneficiary relationships are 1:1 and there is obvious talent and output. Koenigswarter would not have footed Monk's lifestyle and bills if Monk wasn't putting out immortal classics and future Jazz standards.

These egotistical maniacs put themselves on that level while giving us garbage like Concord.
 
Gerstman on his last podcast basically kinda laid out the expectation: these coders are essentially creators and artists and they want big corporations to treat this as a patron/beneficiary type of relationship. They see themselves as the artist or musician who gets picked up by a rich benefactor to just idle their days away to create.

Issue is that patron/beneficiary relationships are 1:1 and there is obvious talent and output. Koenigswarter would not have footed Monk's lifestyle and bills if Monk wasn't putting out immortal classics and future Jazz standards.

These egotistical maniacs put themselves on that level while giving us garbage like Concord.
last of us is a good western example of why the patronage idea makes sense. this game became more than a game, it really is a creative endeavor. but its the only example n the west. Japan has a bunch but they work off the salaryman paradigm.
 
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