How many curfews did you go through, lad? I had an 8 PM curfew but I copped it sweet because I knew my wider society is worth more than idle selfish pleasure....
This should be your true Pfp.
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You'll be thrilled to know curfews "for the good of your wider societal worth" will soon be the norm under the Chinese global hegemony then!
50¢ have been deposited to your account, Australian.
As for us Americans - our cultural revolution is coinciding with our 250th anniversary and still no insurrection act or Epstein files release!
And yep, that's some schizophrenic delusional ranting alright. From you and the guy whose youtube you reposted.
.... Do you guys think our Chinese overlords will allow Kiwi Farms to remain free from the global Chinese firewall's censorship? LoverOfPi does.
RacistComputer79 has INGSOC's final and most essential command down pat.
What a model citizen for our brave new world!
Alas! We deserve what we have coming and Pippa will continue to be a mood until morale evaporates.
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Valve talks Steam China, curation and exclusivity
A brief chat in Shanghai.
That's what led Steam to see its total player numbers skyrocket during the Chinese governemnt's freeze on the approval process towards the end of last year, as Chinese gamers flocked to the platform to carry on playing amid the drought. It also means many developers and publishers rely on the huge Chinese audience for a surprising amount of their playerbase, with some we spoke to saying at least 30 per cent of their players were Chinese. The suspicion, though, is regular Steam may be phased out or blocked entirely, once the rubber-stamped Steam China goes live, but even that - alongside the fate of more than 30 million Chinese user accounts, purchased games, save files, and the developers who rely on them - is unclear.
In fact, Valve isn't sure itself. Eurogamer spoke to Valve's DJ Powers, who works in the company's business development team, at the event to try and get a better sense of what exactly is going on. As you'll read it's pretty clear even Valve can't explain - or maybe more accurately, can't say - what's going to happen to the international version of Steam out in China. Nor, for that matter, can the company say what'll happen to the accounts and property of tens of millions of Chinese players, who may or may not be able to access the international version of Steam once the official Chinese version goes live.
It's a fairly wide-ranging chat, and Powers touches on some of the more delicate subjects surrounding Steam at large.
It's worth noting Powers seemed earnest where he could be, and self-aware enough to know when he was caught in a tricky spot. ...
And on that topic of "curation", I know that's obviously come up in the past with Steam in the rest of the world, and that's not something you seem to be to keen on. Your attitude has been essentially anything that's legal goes, so have you had a shift in attitude? Or is it that you feel China requires a different attitude to that?
Powers: I mean obviously it's a different market, where, there's just a process that games have to go through. The way we operate Steam worldwide, where it's really developers coming to us, they sign up, they ship their game, you just can't have that same operation here. And so we're working with the processes in place and we'll get as many games on the platform as we can, but there's just a limit, and by definition kind of has to be a little more curated.
Do you think there are some lessons you can learn from that approach that you could maybe apply in a Western environment?
Powers: I don't know about lessons. I think it'll be interesting to see just how a market reacts to a more curated storefront. I mean we know a lot of that, I've been at Steam a long time and I remember when Steam was very curated for a number of reasons as well, that we worked really hard to kind of eliminate over the years some of those barriers, but, yeah I think we'll just be interested in how consumers react to it,
and if we do learn something that tells us we should be more open to that kind of storefront, then we'll take that data and consider it, for sure.
And there's an expectation as well that companies will sort of "self-regulate" in a way. I think Tencent is an example where it implemented time limits for younger players off its own back, before government regulation came in. Will you consider self-regulating certain things as well?
Powers: There's just policies and laws in place that we have to follow, so yeah, we'll adhere to all of those.
So it's more a reactive sense of "whatever the local laws are that's what we'll do"?
Powers: Yeah. ..."
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Valve’s Gabe Newell imagines “editing” personalities with future headsets
“Remember when Bob got hacked by Russian malware [and] ran naked through forests?”
Sam Machkovech – Jan 25, 2021 9:33 AM"
If you see all that and still claim I'm a grand conspiracy theorist, congratulations! You are exactly who Yuri Bezmenov was describing, and I will be one of the first purged by the red white and blue guard and as such won't have to deal with your incessant whining about how you would have done things differently if only someone had of warned you.

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