🌟 Internet Famous Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

Which will happen first?

  • Jason Hall finishes developing his game

    Głosy: 38 0,7%
  • YandereDev finishes developing his game

    Głosy: 603 10,7%
  • Grummz finishes developing his game

    Głosy: 150 2,7%
  • Chris Roberts finishes developing his game

    Głosy: 171 3,0%
  • Cold fusion

    Głosy: 2 090 37,0%
  • The inevitable heat death of the universe

    Głosy: 2 590 45,9%

  • Łączna liczba głosujących
    5 642
Malden Lab, a subsidary of Ubisoft, is the creator of Second Puberty, a virtual multi-user multi-abuser fantasy world policed by paid thugs, and known for its frequent bans, lies, YAML and hate against game preservation. Second Puberty does not allow: vitriol, mana gems, butt gnomes (officially), JSON, Bob Ross, Ross Scott, Dr. K, kids under 13, death threats, ferret rape jokes, asking questions, the list goes on so welcome to the finding out timeline bud. Rumors say Malden Lab is currently working on Third Puberty.
 
Consider this a teaser for an upcoming OP overhaul that I and others are currently making
Reading through these materials. Thanks for sharing!

There was this player N3X15 which from a glance looks like a normal slightly freaky SL nerd.
> "n3x trusts everyone and steers away from drama" (said another SL freak)
Mald seems to not like him.

Not only he played SL with Jason but he's also around the same age and lives in the same state.
This is the sort of "nerd code builder" that Maldy skinwalks a large chunk of his personality off of.

Dude seems fine, but just sharing since it could lead to something more interesting: Github & Twitter
 
Fun fact each season of the joy of painting was filmed in a single day
He also did two versions of each painting. His entire painting practice was about something that with a little bit of practice and prep you could bang out in a half hour. The guy absolutely lived what he sold to people, accessible, positive, joyful creation. No ego about it. Even admitted he sucked at portraiture with his technique and let other people contribute for those episodes that featured a portrait instead of a landscape. Hated the perm, wore it for the show.

mald's got no joy, there's no joy of gamedev here, no joy of anything, he's an ugly rancid little cheese in a cellar
 
I swear the moment Ikea brings back the RONA terracotta gnome, and they like bringing back old products from time to time, I am making a pilgrimage to Warsaw, Kraków, Katowice, Łódź, fucking any Ikea and going on a 2-2.5 hour drive just to obtain the holy grail.
The weapon to surpass Metal Gear
And maybe explore some of the bigger cities like a fucking tourist.
 
I swear the moment Ikea brings back the RONA terracotta gnome, and they like bringing back old products from time to time, I am making a pilgrimage to Warsaw, Kraków, Katowice, Łódź, fucking any Ikea and going on a 2-2.5 hour drive just to obtain the holy grail.
Wyświetl załącznik 7622009
And maybe explore some of the bigger cities like a fucking tourist.
Cowtipping ikea and begging them to re-release these bad boys.
 
The awful thing about programming discussions is this "nooo i prefer thiss!!1 yours is awful!!"
Ship your projects. Be kind to your fellow colleagues and clients.
Stop trying to find your identity on what syntax you like best.
Malignant narcissist are always hostile and aggressive. They will try fake it to get pity, narcissistic source, money and power.
God damn if you get close to a narc, they will abuse you to get them feeling of control. Every single fucking ex Blizzard degenerate has this pattern Mark Kern with spergout over his failed game Firefall, anger issues, shouting and behaving like a manchild.

They genuinely don't give a shit about the trend or ideology they try ride any given trend for attention and money. Since they are talentless retards they treat their users like slaves "Kind" isn't in his vocabulary
 
GML (the language Gamemaker uses) is a bit of a Frankenstein language that has been altered dramatically over like 25 years, starting out as a Delphi variant for some reason. Anyway its full of random nonsense for compatibility or historical retardation reasons but over the last 3 or 4 years and continuing into the next 2 or 3 they have changed/will change a lot of the core parts of the language to be a lot more sensible and modern (for example structs didn't exist until a few years back, they added a bunch of function functionality, pun unintended, like callback methods). Now its kind of approaching a real language instead of one aimed at kids, like a weird hybrid between Javascript and C#. When Mald started working on Heartbound there was somewhat of an excuse for some of the dumb shit he did because the language didn't support more modern, advanced data structures and techniques, but its been like 3-4 years since most of the stuff was added and he has no excuse.
The ironic part is that they almost certainly did this so that if random() would function as a coin flip. Insane behavior.
oooooh....so its like, a function is called "bleeding state" and then any time it shows in code again, literally anywhere, it says "bleeding state failed to inflict : invalid target"? rather than "function1234 crashed"????

sorry if these seem stupid questions, most I've ever done was TINY code edits.

But yeah if its indeed that bad, fuck. self documenting code is why I've been able to mod what LITTLE I could
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I think this should explain the idea pretty well. If you need to write "grip zone" on the handle, you're probably doing something wrong. When you're trying to understand code, you need to be thinking like a programmer, and readable code is much more helpful for that than a novella. Of course, it is very often helpful to use comments anyway, and you don't always have the option to write gooder code either due to development constraints or because you need to aim for a certain performance goal.
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Quake 3 fast inverse square root for reference.
 
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