20 years ago games were great because waypoint/objective markers had yet to completely take over every genre and become so entrenched in game design that most think it's a needed feature in every single release. There was a time when levels were designed in ways that encouraged a player to go one way but the player themselves felt like they were exploring and figuring it out with no hand holding. Now all you do is run towards the big marker that is on your screen blocking your view for 99% of the game.
It's been two decades of this shit, can we please for the sake of fuck move away from this type of design, can I be allowed to look around myself and not know where the objectives and enemies are at all times, can I be surprised by things because I didn't know they were coming or didn't know what I was walking into, it always is so immersion breaking. I guess the people that played games without markers must of been psychics because how else could they have navigated a level, what did they do, use their senses? No way man, no fucking way can gaymers do that, games shouldn't be work.
Instead let's just see through walls and have all the enemies highlighted in red so you can't miss then, oh here is an ambush behind this door but you will never get the joy of being surprised by it because you already know it's coming, oh where could that ancient idol in this tomb be hidden, well it couldn't be 53m in front of me where this giant circle thing is that won't get off my screen could it?
Oh but the telemetry! The telemetry says that players hate being lost, they hate having periods of low action, they hate having to look around themselves, it was just pure idiocy that ID designed OG Doom with no markers on your screen for key locations, what were they thinking making the player work for their victory. Just need constant pew pew action and to not think, people are too busy to think, people want to finish the game quickly so they can move on to the next game, gotta rush, gotta not die, gotta face no adversity, next thing is coming out and I need to finish this tonight!