eeu_trigger_has_fighter_2 = {
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		has_tech = improved_small_airframe
	}
	else = {
		has_tech = fighter2
	}
}

eeu_trigger_has_light_3 = {
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		has_tech = improved_ship_hull_light
	}
	else = {
		has_tech = improved_destroyer
	}
}


eeu_trigger_has_heavy_3 = {
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		has_tech = improved_ship_hull_heavy
	}
	else = {
		has_tech = improved_battleship
	}
}


eeu_trigger_has_carrier_3 = {
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		has_tech = improved_ship_hull_carrier
	}
	else = {
		has_tech = improved_carrier
	}
}

eeu_trigger_has_submarine_3 = {
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		has_tech = improved_ship_hull_submarine
	}
	else = {
		has_tech = improved_submarine
	}
}