ideas = {
	country = {
		eeu_econ_spirit_0 = {
			picture = eeu_econ_spirit_0
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = 0.1
				local_resources = -0.1
				production_factory_efficiency_gain_factor = 0
				production_factory_max_efficiency_factor = -0.1
			}
		}
		eeu_econ_spirit_1 = {
			picture = chi_hyper_inflation
			allowed_civil_war = {
				always = yes
			}
			modifier = {
			}
		}
		eeu_econ_spirit_2 = {
			picture = chi_hyper_inflation2
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.01
				local_resources = 0.05
				production_factory_efficiency_gain_factor = 0.01
				production_factory_max_efficiency_factor = 0.02
			}
		}
		eeu_econ_spirit_3 = {
			picture = chi_hyper_inflation3
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.02
				local_resources = 0.1
				production_factory_efficiency_gain_factor = 0.05
				production_factory_max_efficiency_factor = 0.03
			}
		}
		eeu_econ_spirit_4 = {
			picture = chi_hyper_inflation4
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.04
				local_resources = 0.15
				production_factory_efficiency_gain_factor = 0.05
				production_factory_max_efficiency_factor = 0.08
				industrial_capacity_factory = 0.1
			}
		}
		eeu_econ_spirit_5 = {
			picture = generic_economic_increase
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.08
				local_resources = 0.2
				production_factory_efficiency_gain_factor = 0.1
				production_factory_max_efficiency_factor = 0.15
				industrial_capacity_factory = 0.3
				industrial_capacity_dockyard = 0.3
				global_building_slots_factor = 0.1
			}
		}
		
		idea_euro = {
		
			picture = euro
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
                consumer_goods_factor = -0.05
				industrial_capacity_factory = 0.1
				production_factory_efficiency_gain_factor = 0.05
				production_factory_start_efficiency_factor = 0.05
				
			}
		}

		eeu_nordic_hydropower_spirit_1 = {
			picture = por_hydroelectric_power
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.025
			}
		}
		eeu_nordic_hydropower_spirit_2 = {
			picture = por_hydroelectric_power
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.05
			}
		}
		eeu_nordic_hydropower_spirit_3 = {
			picture = por_hydroelectric_power
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				consumer_goods_factor = -0.075
			}
		}
		eeu_transport_spirit = {
			picture = generic_build_infrastructure
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				production_speed_rail_way_factor = 0.2
				production_speed_supply_node_factor = 0.33
				supply_node_range = 0.2
			}
		}
	}
}